Эмулятор Sega Mega Drive и других систем получил долгожданный крупный релиз 1.0.0.
Полный список изменений
Newly Supported Hardware
Sega/Mega CD
Sega 32X
Sega Pico
Yamaha Copera (OPL3 emulation missing, but all known games are playable)
Game Gear
SC-3000/SG-1000
Colecovision
Hearbeat Personal Trainer peripheral (needed for Outback Joey and other HPBT games)
Sega Multitap
Quality of Life Improvements
Nuklear UI now works even if OpenGL is disabled/unavailable
Nuklear UI can now be navigated by keyboard or game controller
Controller type and SDL2 mapping can now be changed after initial configuration
Controllers are now ordered based on which one receives input first
Implemented DPI scaling
Added multiple new shaders, including some 3rd party contributions
Added option to use system file picker on Windows and Linux (GTK only for the latter)
Added support for Unicode and long paths on Windows
Some 6-button style controllers now have correct mappings out of the box
New option to save config files in the application folder for "portable" setups
New Features
Genesis/Mega Drive model selection: Enables emulation of model-specific hardware quirks
VGM logging
Oscilloscope View
New media player mode that can play VGM files along with WAVE and FLAC files
"Video" recording (APNG + WAVE)
Debugging Improvements
Completely reworked the CPU debuggers with a turing complete scripting language
Added watchpoints for both 68K memory and VDP registers/RAM
Enhanced palette viewer
Enhanced VDP plane viewer
Implemented KMod logging extensions
Accuracy Improvements
Separated comopsiting from final output. Fixes minor glitch in the DF Retro Direct Color DMA demo
Reworked sprite rendering phase 3 to better match documentation by Kabuto/TiTan. Fixes Alex Kidd minigame
Fixed reading version reg from Z80 and open bus reads from VDP test reg
Fixed YM2612 busy flag timing
Fixed a Z80 interrupt edge case which broke the music in Metal Blast 2277
Improved open bus emulation
Fixed some edge cases in VDP address/command register updates. Fixes the Mona in 344 bytes demo.
Fixed timing of a number of 68K instructions
Fixed YM2612 Timer B load behavior that caused slow music playback in the Konami driver
Implemented VDP read latency and invalid write delays
Fixed YM2612 key scaling in CH3 special mode. Fixes sound effects in Toy Story and Maui Mallard
Fixed VDP rendering behavior when all planes are disabled via the VDP test register
Implemented additional YM2612 pan "leakage" present on real hardware
Implemented undocumented Z80/PSG clock speed bit in VDP test registers
Fixed handling of auto-release in SSG-EG without HOLD. Fixes whistle sound effect in Strikers
Bugfixes
Fixed crash when pressing escape with no ROM loaded
Fixed immediate cancel in keybinding view when mouse was positioned where cancel button appears
Fixed crash when changing video screen settings when in full-screen
Fixed crash when loading save states in games with the "SRAM" variant of the Sega mapper
Fixed crash when repeatedly reloading a ROM or a sequence of different ROMs
Fixed a bug in the implementation of the 'in (c)' Z80 instruction
Fixed crash when loading new ROM via drag & drop when existing ROM has lock-on
Fixed a number of bugs in the controller mapping UI
Other Changes
Added a 64-bit Windows build
Added new 68K and Z80 interpreters for building on non-x86/x86-64 targets
Added an experimental web build
Added ROM DB entries for a number of games that needed them
Some very early work on LaserActive that emulates some parts of the PAC-less base player На сайт добавлены следующие переводы игр:
- Demon's Crest (U) [SNES] SazanOFF
- Demon's Crest (U) [SNES] Talking Cat (Перевод хака, который возвращает описание предметов в меню и диалоги из японской версии)
- Teenage Mutant Ninja Turtles - Turtles in Time (J) [SNES] Talking Cat
- Breath of Fire II (U) [GBA] RedNose
- Pokemon Mystery Dungeon - Red Rescue Team (U) [GBA]
- Slowpokefarm Shining Force - Resurrection of the Dark Dragon (U) [GBA] JARL32
- Flying Warriors (U) [Nes] Zzmey
- Hiryuu no Ken III - 5 Nin no Dragon (J) [Nes] Zzmey
- Hiryuu no Ken Special - Fighting Wars (J) [Nes] Zzmey



Энтузиаст и разработчик под ником LackofTrack выпустил неофициальный порт классической Super Mario Bros. с NES/Famicom на 8-битную консоль Sega Master System. Также добавлены новые графические и звуковые режимы, использующие преимущества аппаратного обеспечения SMS.



Near-perfect Accuracy: The game plays almost exactly like the original. While I cannot guarantee perfect accuracy, I feel confident that the port is accurate under normal gameplay. New Graphics Mode: The port introduces a new graphics mode based on the SNES/SFC port of the game in Super Mario All-Stars/Super Mario Collection. Savor the pseudo 16-bit graphics with more color, backgrounds, and style! New Sound Mode: The port also introduces a new sound mode that takes advantages of the YM2413 FM synthesizer found in the Japanese Sega Master System and commonly added to systems through aftermarket modifications. This new sound mode's music is based on the music in Super Mario All-Stars/Super Mario Collection. Immerse yourself in the rich, 16-bit style arrangements! - Requires a console with a YM2413. - The Sega Mark III's FM Sound Unit is not compatible with this mode.
Обновился эмулятор ZX Spectrum - Fuse.
- Improve ZX Spectrum ULA beeper emulation with separate MIC and speaker paths and improved speaker-response modelling - Automatically select the appropriate speaker response for each emulated machine, with universal manual overrides - Preserve snapshot peripheral ROMs across soft resets and correct Multiface ROM handling after a machine reset - Improve tape trap accuracy, including correct handling of short ROM blocks and ROM flag comparisons - GTK3, SDL2 and Win32 UIs: coalesce dirty display areas per frame to reduce redundant scaling and presentation work - Reduce display dirty-tracking memory usage and improve its address decoding - Avoid rereading startup media files and improve Windows distribution dependency handling - Expand display, scaler, snapshot, Pokefinder and Z80 disassembler test coverage, including MinGW builds - Various minor bugfixes and cleanups
Обновился эмулятор консоли Sega Dreamcast - Flycast. Есть билды для Android, Linux, iOS, Mac OS X, Nintendo Switch, Windows и Xbox One/Series.
New features - Frame rate detection and pacing - Localization (fr, hu, jp, pt_BR, sv) - Multiscreen support for Airline Pilot, Sega Strike Fighter and Derby Owners Club - Improved modem emulation - improved DreamPicoPort and DreamPotato support - Android: Google Auto Backup support for VMU saves and non-volatile memory Fixed Games - Airline Pilot (Naomi, multiscreen) - Cyber Troopers Virtual-On: Oratorio Tangram (JP, online features) - Derby Owners Club (new) - Dinosaur King (ZH, new) - DreamParaPara (new) - F355 Challenge (JP, online features) - Fish Life (new) - Love and Berry 3 (ZH, new) - NFL 2K1, NFL 2K2, NBA 2K1, NBA 2K2 (freeze) - Power Smash (online lag) - Rune Jade (online features) - Samba de Amigo (Naomi, inputs) - Sega Strike Fighter (Naomi, multiscreen)
Обновился эмулятор PC-Engine / TurboGrafx-16 - Ootake.
- The sound volume balance has been adjusted to more closely match the real hardware - Added "Early games Use Old System Card" to the CD-ROM menu. Among the early CD-ROM2 titles released before the launch of the Super CD-ROM2, games that appear to have been developed for System Card v1.0 will automatically boot using the older system card (the one set as Old System Card). If you do not have an image file of v1.0, please uncheck this option - Added "Arcade0 Stretched" to the Screen menu. In the 256-pixel horizontal mode, the display uses an aspect ratio that provides dot-by-dot(1:1 pixel mapping) rendering. Unlike "Non-Stretched", black bars appear on the left and right sides. For games that operate in modes of 320 pixels or wider, the image will be displayed slightly narrower horizontally compared to "Arcade1 Stretched" - Added "Auto Aspect Ratio (Gradius II with Arcade0 Stretched)" to the Setting->Improve menu. When playing "Gradius II" with the Arcade0 Stretched display mode, only the PCE-exclusive opening and ending scenes are shown using the pixel aspect ratio of Real Stretched instead of dot-by-dot (1:1 pixel mapping)- -- Fixed an issue in the opening visual scene of "Cosmic Fantasy" where the ship graphics were not displayed correctly. The sprite rendering limitations of the original hardware are now properly reproduced - Fixed an issue where a game installed from CD could not be recognized correctly after its game title was renamed, if the new name contained certain full-width characters such as "ソ" - Corrected the game title recognition for the following CD-ROM titles: - "Yokoyama Mitsuteru Sangokushi (J)" - "Yokoyama Mitsuteru Shin Sangokushi (J)" - "Kagami no Kuni no Legend (J)", and ""Ultra Box Soukangou (J)" If save data from an older version cannot be loaded due to the game title change, please manually rename the save data file. After saving once, you can confirm the new file name - Various minor issues have been fixed and improvements have been made
21:52, 02-08-2026: Fuse v1.9.1
21:46, 06-07-2026: kat5200 v1.0.0
13:23, 04-07-2026: Earthworm Jim "NES Edition"
18:54, 29-06-2026: Atari800 v7.0.0
13:25, 23-06-2026: Gopher64 v1.1.30
13:01, 23-06-2026: Ymir v0.3.3
07:50, 22-06-2026: Fuse v1.9.0
18:47, 09-06-2026: Dune 2: Full Version 09.06.2026
11:25, 01-06-2026: 86Box v6.0
21:25, 27-05-2026: Перевод на русский язык игры The Immortal (Sega Mega Drive / Genesis)
08:22, 19-05-2026: 86Box v6.0 Beta
14:21, 17-05-2026: Fuse v1.8.0
06:01, 17-05-2026: PPSSPP v1.20.4
23:41, 12-05-2026: Battletoads Returns: Triple Punch
09:26, 12-05-2026: BigPEmu v1.221
09:04, 12-05-2026: NanoBoyAdvance 1.8.3
14:03, 08-05-2026: Super ZSNES v0.110b
06:24, 04-05-2026: Ymir v0.3.1
21:28, 01-05-2026: Новые переводы
06:37, 24-04-2026: Ymir v0.3.0
01:12, 23-04-2026: Записи прохождений и исправленные переводы
21:13, 13-04-2026: Библиотека
15:29, 27-03-2026: The Battle For Arrakis на Sega
11:23, 17-03-2026: Лотерея CHIEF-NET 2026
05:54, 04-03-2026: PPSSPP 1.20.х
13:04, 22-01-2026: Dune 2: Full Version
22:06, 12-01-2026: Flycast v2.6
22:01, 12-01-2026: ИИ Арты
00:12, 11-01-2026: Ymir v0.2.1
10:34, 10-01-2026: Ootake v3.05
07:09, 07-01-2026: Любимые игры NES форумчан Emu-Land за 20 лет
15:02, 05-01-2026: PCSX2 v2.6.0
10:08, 05-01-2026: Русский перевод Einhander [PSX]
22:04, 01-01-2026: Altirra v4.40
Awesome Possum... ...Kicks Dr. Machino's Butt
Игры Sega Mega Drive / Genesis
» Пройденные игры 21:37
» Доработка стародельного клона Sega MD1 20:57
» [NES] Super Mario Bros. Co-op - продолжаем когда один игрок умирает (by vitsum) 20:27
» [GBA] Dragon Ball Z: The Legacy of Goku - поиск шрифта 20:22
» [NES] RayCastle - 3d tech demo 19:40
» GM значит "ГЭ"? 18:29
» [GBA] Breath of Fire II 18:22
» Очень дешевый заменитель NES PPU-RGB на FPGA 17:09
» Вертикальные полосы "jailbar" 16:59
» Любимые фанатские игры и глобальные моды/хаки 16:35
» Picostation PS1 16:25
» Nintendo Switch 2 15:36
» Заказ хака за оплату 15:24
» Рассуждения об играх 14:57

