Энтузиаст и разработчик под ником LackofTrack выпустил неофициальный порт классической Super Mario Bros. с NES/Famicom на 8-битную консоль Sega Master System. Также добавлены новые графические и звуковые режимы, использующие преимущества аппаратного обеспечения SMS.



Near-perfect Accuracy: The game plays almost exactly like the original. While I cannot guarantee perfect accuracy, I feel confident that the port is accurate under normal gameplay. New Graphics Mode: The port introduces a new graphics mode based on the SNES/SFC port of the game in Super Mario All-Stars/Super Mario Collection. Savor the pseudo 16-bit graphics with more color, backgrounds, and style! New Sound Mode: The port also introduces a new sound mode that takes advantages of the YM2413 FM synthesizer found in the Japanese Sega Master System and commonly added to systems through aftermarket modifications. This new sound mode's music is based on the music in Super Mario All-Stars/Super Mario Collection. Immerse yourself in the rich, 16-bit style arrangements! - Requires a console with a YM2413. - The Sega Mark III's FM Sound Unit is not compatible with this mode.
Обновился эмулятор ZX Spectrum - Fuse.
- Improve ZX Spectrum ULA beeper emulation with separate MIC and speaker paths and improved speaker-response modelling - Automatically select the appropriate speaker response for each emulated machine, with universal manual overrides - Preserve snapshot peripheral ROMs across soft resets and correct Multiface ROM handling after a machine reset - Improve tape trap accuracy, including correct handling of short ROM blocks and ROM flag comparisons - GTK3, SDL2 and Win32 UIs: coalesce dirty display areas per frame to reduce redundant scaling and presentation work - Reduce display dirty-tracking memory usage and improve its address decoding - Avoid rereading startup media files and improve Windows distribution dependency handling - Expand display, scaler, snapshot, Pokefinder and Z80 disassembler test coverage, including MinGW builds - Various minor bugfixes and cleanups
Обновился эмулятор консоли Sega Dreamcast - Flycast. Есть билды для Android, Linux, iOS, Mac OS X, Nintendo Switch, Windows и Xbox One/Series.
New features - Frame rate detection and pacing - Localization (fr, hu, jp, pt_BR, sv) - Multiscreen support for Airline Pilot, Sega Strike Fighter and Derby Owners Club - Improved modem emulation - improved DreamPicoPort and DreamPotato support - Android: Google Auto Backup support for VMU saves and non-volatile memory Fixed Games - Airline Pilot (Naomi, multiscreen) - Cyber Troopers Virtual-On: Oratorio Tangram (JP, online features) - Derby Owners Club (new) - Dinosaur King (ZH, new) - DreamParaPara (new) - F355 Challenge (JP, online features) - Fish Life (new) - Love and Berry 3 (ZH, new) - NFL 2K1, NFL 2K2, NBA 2K1, NBA 2K2 (freeze) - Power Smash (online lag) - Rune Jade (online features) - Samba de Amigo (Naomi, inputs) - Sega Strike Fighter (Naomi, multiscreen)
Обновился эмулятор PC-Engine / TurboGrafx-16 - Ootake.
- The sound volume balance has been adjusted to more closely match the real hardware - Added "Early games Use Old System Card" to the CD-ROM menu. Among the early CD-ROM2 titles released before the launch of the Super CD-ROM2, games that appear to have been developed for System Card v1.0 will automatically boot using the older system card (the one set as Old System Card). If you do not have an image file of v1.0, please uncheck this option - Added "Arcade0 Stretched" to the Screen menu. In the 256-pixel horizontal mode, the display uses an aspect ratio that provides dot-by-dot(1:1 pixel mapping) rendering. Unlike "Non-Stretched", black bars appear on the left and right sides. For games that operate in modes of 320 pixels or wider, the image will be displayed slightly narrower horizontally compared to "Arcade1 Stretched" - Added "Auto Aspect Ratio (Gradius II with Arcade0 Stretched)" to the Setting->Improve menu. When playing "Gradius II" with the Arcade0 Stretched display mode, only the PCE-exclusive opening and ending scenes are shown using the pixel aspect ratio of Real Stretched instead of dot-by-dot (1:1 pixel mapping)- -- Fixed an issue in the opening visual scene of "Cosmic Fantasy" where the ship graphics were not displayed correctly. The sprite rendering limitations of the original hardware are now properly reproduced - Fixed an issue where a game installed from CD could not be recognized correctly after its game title was renamed, if the new name contained certain full-width characters such as "ソ" - Corrected the game title recognition for the following CD-ROM titles: - "Yokoyama Mitsuteru Sangokushi (J)" - "Yokoyama Mitsuteru Shin Sangokushi (J)" - "Kagami no Kuni no Legend (J)", and ""Ultra Box Soukangou (J)" If save data from an older version cannot be loaded due to the game title change, please manually rename the save data file. After saving once, you can confirm the new file name - Various minor issues have been fixed and improvements have been made
Обновился эмулятор ZX Spectrum - Fuse.
- Implement PAL composite scaler chroma blending across lines - GTK UI: add freely resizable, aspect-ratio-preserving display scaling and improved fullscreen behaviour - GTK UI: preserve scaler families when resizing and prevent stale display borders - GTK on Win32 UI: fix drag-and-drop file paths - Fall back to default settings when loading a settings file fails - Decode BASIC tokens and symbols in tape header names - Wii UI: skip symbol characters - Expand disassembler, debugger expression evaluator, and scaler test coverage - Various minor bugfixes and cleanups
Обновился эмулятор компьютера Atari 8bit - kat5200.
ROM Support Updates: - 512k hybrid support (AtariBlast! / Bug Hunt) - Correct 64k bankswitch detection - Better default mapping detection - Most all 5200 roms should 'just work' without setting mapping Core Updates: - Full CPU instruction support and fixes - ANTIC/POKEY/GTIA timing updates and fixes Updated Input System: - Allows multiple input entries per emulated function - Game Controllers enabled and configured by default - Mouse Fixes and Updates Updated Configuration: - TOML text format instead of database - Per ROM profiles (allows ROM specific settings) Updated UI: - Used Nuklear immediate mode UI - Allows for keyboard, mouse, and / or controller input Initial Setup Update: - Option to download a large 5200 ROM set - Option to setup Mouse as Trackball/Mouse as Paddle games - Option to setup Two stick games (Robotron/Space Dungeon) - Option to scan rom directories - Update to SDL3 - Windows, Linux, MacOS, Android and Android TV support - Many other fixes, user enhancements, etc
13:23, 04-07-2026: Earthworm Jim "NES Edition"
18:54, 29-06-2026: Atari800 v7.0.0
13:25, 23-06-2026: Gopher64 v1.1.30
13:01, 23-06-2026: Ymir v0.3.3
07:50, 22-06-2026: Fuse v1.9.0
18:47, 09-06-2026: Dune 2: Full Version 09.06.2026
11:25, 01-06-2026: 86Box v6.0
21:25, 27-05-2026: Перевод на русский язык игры The Immortal (Sega Mega Drive / Genesis)
08:22, 19-05-2026: 86Box v6.0 Beta
14:21, 17-05-2026: Fuse v1.8.0
06:01, 17-05-2026: PPSSPP v1.20.4
23:41, 12-05-2026: Battletoads Returns: Triple Punch
09:26, 12-05-2026: BigPEmu v1.221
09:04, 12-05-2026: NanoBoyAdvance 1.8.3
14:03, 08-05-2026: Super ZSNES v0.110b
06:24, 04-05-2026: Ymir v0.3.1
21:28, 01-05-2026: Новые переводы
06:37, 24-04-2026: Ymir v0.3.0
01:12, 23-04-2026: Записи прохождений и исправленные переводы
21:13, 13-04-2026: Библиотека
15:29, 27-03-2026: The Battle For Arrakis на Sega
11:23, 17-03-2026: Лотерея CHIEF-NET 2026
05:54, 04-03-2026: PPSSPP 1.20.х
13:04, 22-01-2026: Dune 2: Full Version
22:06, 12-01-2026: Flycast v2.6
22:01, 12-01-2026: ИИ Арты
00:12, 11-01-2026: Ymir v0.2.1
10:34, 10-01-2026: Ootake v3.05
07:09, 07-01-2026: Любимые игры NES форумчан Emu-Land за 20 лет
15:02, 05-01-2026: PCSX2 v2.6.0
10:08, 05-01-2026: Русский перевод Einhander [PSX]
22:04, 01-01-2026: Altirra v4.40
22:24, 31-12-2025: С Новым 2026 Годом!
03:32, 25-12-2025: Поздравляем с зимними праздниками
Breath of Fire
Игры Game Boy Advance
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