GUI - Improved font rendering - More flexible font sizing - ROM selector improvements - Support for stella.pro file and libretro box art Television - PAL-M now generates NTSC colours rather than PAL - Better framing of image Other - Emulator responds to HUP signal by reloading the current cartridge - CoProcessor (ARM) Registers window now works with CDFJ and DPC+ - Global and Local variables can now be filtered - Freetype rendering is no longer used in the default builds Bug fixes - Misbehaving ARM programs could cause a crash by accessing memory addresses that aren't represented in the emulation - Requesting multiple composite screenshotting could cause deadlocks - If screen size changed between requests then the compositing process deadlocked - Paddle movement with the stelladaptor was inverted - Bug introduced in v0.28.0 - CPU in KIL state did not tick the TIA and RIOT - Moviecart - ROM would crash if moviecart volume control was increased to the maximum - Brightness control moved in incorrect increments - OSD display was affected by brightness level
Wayne Gretzky and the NHLPA All-Stars
Игры Sega Mega Drive / Genesis
» [DC][PS1][PS2][GC] Плагин к 7-zip для распаковки CHD, RVZ и AFS 03:03
» Непереведённые игры NES 02:55
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» Unreal 3 vs Windows 10: ошибка 0xc000007b 02:38
» Непереведённые игры SNES 02:38
» [GBA] Metroid: Zero Mission 02:34
» Эмуляция Nintendo Switch 02:24
» Арт не относящийся к играм (фан-арт, ИИ-арт по фильмам, аниме и пр.) 02:23
» Серия Metroid 00:46
» [PC] Bloodshot Reconstruction 00:11
» FLYCAST - Эмулятор SEGA Dreamcast, Naomi, Atomiswave 23:32
» [NES] Super Mario Bros. Co-op - продолжаем когда один игрок умирает (by vitsum) 23:05
» Значимые региональные отличия игр 22:20