GUI - Improved font rendering - More flexible font sizing - ROM selector improvements - Support for stella.pro file and libretro box art Television - PAL-M now generates NTSC colours rather than PAL - Better framing of image Other - Emulator responds to HUP signal by reloading the current cartridge - CoProcessor (ARM) Registers window now works with CDFJ and DPC+ - Global and Local variables can now be filtered - Freetype rendering is no longer used in the default builds Bug fixes - Misbehaving ARM programs could cause a crash by accessing memory addresses that aren't represented in the emulation - Requesting multiple composite screenshotting could cause deadlocks - If screen size changed between requests then the compositing process deadlocked - Paddle movement with the stelladaptor was inverted - Bug introduced in v0.28.0 - CPU in KIL state did not tick the TIA and RIOT - Moviecart - ROM would crash if moviecart volume control was increased to the maximum - Brightness control moved in incorrect increments - OSD display was affected by brightness level
![Adventure Island III](http://ss.emu-land.net/nes_pict/ai3.png)
Adventure Island III
Игры NES / Dendy
» Во что сейчас играем? 07:25
» SEGA MD Vibro 06:12
» Про YouTube и всё такое 03:53
» Мисс Стримерша - голосовалка 02:50
» Совместное прохождение игр c участием Ниндзя 00:47
» Kinbeas vs. Charmy Games 00:13
» Русификация игр 23:22
» BASIC на Сюборе (киборде, магистре и т.п.) примеры программ и т.д. 23:14
» Футбол 20:37
» "Многоигровки" на Денди 17:43
» Ремонт джойстика BT Warrior 17:39
» RGB кабель с синхронизацией по люма 17:37
» Флешкартриджи Ramfactory [masyanya] - техподдержка 17:03
» [ZX Spectrum] Диктатор (политическая стратегия) - расширение контента 17:02
» [ALL] Ваши хаки 16:56