GUI - Improved font rendering - More flexible font sizing - ROM selector improvements - Support for stella.pro file and libretro box art Television - PAL-M now generates NTSC colours rather than PAL - Better framing of image Other - Emulator responds to HUP signal by reloading the current cartridge - CoProcessor (ARM) Registers window now works with CDFJ and DPC+ - Global and Local variables can now be filtered - Freetype rendering is no longer used in the default builds Bug fixes - Misbehaving ARM programs could cause a crash by accessing memory addresses that aren't represented in the emulation - Requesting multiple composite screenshotting could cause deadlocks - If screen size changed between requests then the compositing process deadlocked - Paddle movement with the stelladaptor was inverted - Bug introduced in v0.28.0 - CPU in KIL state did not tick the TIA and RIOT - Moviecart - ROM would crash if moviecart volume control was increased to the maximum - Brightness control moved in incorrect increments - OSD display was affected by brightness level
NHL '94
Игры Super Nintendo (SNES)
» Во что сейчас играем? 16:35
» [GBA] Breath of Fire II 15:31
» Арт не относящийся к играм (фан-арт, ИИ-арт по фильмам, аниме и пр.) 15:25
» [NES] Metroid 15:22
» [SMD] Dune: The Battle for Arrakis 15:18
» Взломщики кодов, Game Genie, Pro Action Replay и т.д. 14:53
» Подробная методика проверки S-CPU для PAL SNSP-CPU-01/02 14:38
» DuckStation - эмулятор Sony PlayStation 14:29
» [PSP] Zettai Zetsumei Toshi 3 / Disaster Report 3 14:06
» Super Mario Bros. - 2 players hack (by Corpse Grinder & Ti) 13:53
» Ачивки и другие Задротские игровые достижения 13:45
» Эмуляция Sharp X68000 13:24
» Picostation PS1 13:14
» [SMD] Zombies ate my Neighbours 12:43
» [NES] RayCastle - 3d tech demo 11:28