На сайт добавлены новые записи прохождений:
- Castlevania - Circle of the Moon (U) [Rus]
- Catwoman (UE)
- Thundercade (U)
- Side Pocket (U)
Update
Для удобного просмотра часть старых прохождений NES были сконвертированы и перезалиты для просмотра на эмуляторе «FCEUX». В архивах вы найдете ром для просмотра, прохождение для эмулятора «FCEUX» и прохождение для эмулятора «FCE Ultra». Тестировалось на «FCEUX v2.2.3» и «FCEUX v2.6.6»
Полный список сконвертированных прохождений:
1942 (JU) [Kostey]
1943 - The Battle of Midway (U) [Kostey]
Advanced Dungeons & Dragons - Dragons of Flame (J) [T-Eng] [Kostey]
American Gladiators (U) [Dzhon]
Bananan Ouji no Daibouken (J) [T+Rus] [Dzhon]
Battletoads (E) [Hz & _~DEN~_]
Bugs Bunny Birthday Blowout, The (U) [Kostey]
Castlevania (U) (Rev 1) [Kostey]
Castlevania II - Simon's Quest (U) [Dzhon]
Conan (U) [Vasgal]
Double Dragon III - The Sacred Stones (U) [Kostey]
DuckTales 2 (U) [prince FROST]
Fantasy Zone (J) (Sunsoft) [Kostey]
Friday the 13th (U) [JohnX895] - MARK
Ikari III - The Rescue (U) [JohnX895]
Jetsons, The - Cogswell's Caper (U) [JohnX895]
Journey to Silius (U) [T+Rus] [JohnX895]
KickMaster (U) [Dzhon]
Krion Conquest, The (U) [Sprill]
Kyouryuu Sentai Zyuranger (J) [Kostey]
Life Force (U) [Gennadiy_Master]
Mario Bros. Classic (E) [Azatron]
Mario is Missing! (U) [Azatron]
Mario's Time Machine (U) [Azatron]
Ninja Gaiden (U) [T+Rus] [JohnX895]
Ninja Gaiden II - The Dark Sword of Chaos (U) [T-Rus] [JohnX895]
Operation Wolf (U) [Kostey]
Power Blade 2 (U) [JoJocage]
Pro Sport Hockey (U) [Sprill]
Saiyuuki World (J) [JohnX895]
Seikima II - Akuma no Gyakushuu! (J) [Vasgal]
Spider-Man - Return of the Sinister Six (U) [JohnX895]
Super Mario Bros 2 (Lost Levels) (Unl) [Aleks] - warp version
Teenage Mutant Ninja Turtles III - The Manhattan Project (U) [Aleks]
Tokkyuu Shirei Solbrain (J) [SAW]
Totally Rad (U) [T-Rus] [JohnX895]
Toxic Crusaders (U) [Kostey]
Ultimate Basketball (U) [JoJocage]
Uncanny X-Men, The (U) [shiko]
Vice - Project Doom (U) [Kostey]
Wacky Races (U) [AleX9c]
Whomp 'Em (U) [JohnX895]
Yami no Shigotonin Kage (J) [Manas Zholdas]
Хотите добавить в раздел свое прохождение? Нет проблем! Пишите на gennadiy_master@mail.ru
Обновился эмулятор консоли PlayStation Portable - PPSSPP.
What's new in 1.19.3 - Fixed crash on startup in Tony Hawk's Underground 2 - Fixed crash/hang when accessing the menu in FFII if readbacks were configured to copy-to-tex - Fix issue with detection of some types of saving, for the save reminders on exit - Fixed music and other audio in modded games (various football games, Crazy Taxi w/ original soundtrack, etc - Fix exiting not functioning correctly on Windows in some circumstances - Minor UI and key binding fixes - Fix crash/blackscreen when switching from skip buffer effects to auto-frameskip rendering - Fix bug in Mac/Linux builds where the mouse got hidden and stuck if you enabled mouse input mapping - Fix black screen on save/load in the Football Manager Handheld games - Translation improvements
Обновился эмулятор Nintendo DS - melonDS.
- build system and CI fixes - DSi title manager: fix handling of title strings - fix gdbstub not activating until the console is reset - improve audio when not running at 60FPS - fix a lot of warnings - fix framelimiter bugs - add support for solar sensor without using Boktai ROM - set SDL_HINT_APP_NAME - fix undefined behavior when indexing into ARCode::Code - DLDI: add support for unaligned I/O in melonDLDI driver - audio settings: fix mic settings not applying when closing the dialog - multiplayer: load firmware from correct instance-specific file - 3D: small fix to translucency flag assignment - AES: load Tad key - slot-2: add support for Motion Pak and Guitar Grip - DSP: fix PDATA reads - slot-2: don't return 0 when attempting to read from the GBA GPIO address - camera: always trigger DMA when reaching the end of a frame - NDMA: fix IRQ in infinite repeat mode - camera: fix resolution selection code - UI: fix OpenGL issues with multiple windows - UI: add a way to tell windows apart - camera: make timings and FIFO more accurate - DSi: add support for 32-bit bus VRAM timings (SCFG_EXT9 bit13) - sound: use single buffer, improves audio latency - fix "full bios boot" not being set properly on initial DSi class creation
Обновился эмулятор GBA - VBA-M
- Adjust throttle limit 450 -> 1000 - Add dark mode support - build: use vcpkg host pkgconf when cross compiling - build: fix x64-mingw-static for MSYS2 CLANG64 - Use external libwebp and use built pcre2 - Revert beeping fix and fix again the previous way - Fix save dialog - build: inst host deps for bins only if not - Fix MinGW FFMpeg - Fix FFMPEG for macOS - Fix libx265 build for macOS - Fix MinGW compile with title of DX9 window - Separate window for SDL direct3d9 with background input - build: add x264+x265 for ffmpeg for macOS - build: rm FindFFmpeg for distro ver, fix x264/x265 - build: add option VCPKG_BINARY_PACKAGES - build: always use pwsh vcpkg-list - build: update vcpkg ports list, drop gettext - Fix FAudio crash on Windows debug - Fix FAudio crash on MSVC - Fix Direct3D9 - Update wxvbam.rc - build: fix installing host build dep bin pkgs - Make Sparkle framework optional - Clean up WinSparkle code - Update macOS Sparkle - Check for kInputBufSize - Update 7z_C to 2409 and update extractor - Fix winsparkle dependency and update win32-deps to latest push - Add option not to update vcpkg builds - Fix auto updates - build: avoid using VS vcpkg with elevation - Add MinGW WinSparkle support - build: minor improvements to the Mac builder - Add alert sound on macOS fix - Add x264 and x265 to ffmpeg - build: make OpenAL-Soft optional again - CoreAudio fix - Fix SDL3 detection - build: make some minor CMake improvements - build: make some minor fixes to Mac builder - Update versions on macOS build script - Implement CoreAudio driver - build: generalize linking openal-soft to libfmt - Set directory path for generic file dialog - ci: fix shell syntax for Ubuntu runner - ci: add libsdl3-dev for Ubuntu runner - Add MSVC secure library functions - Add entitlements file for sandboxing - Add option for generic file dialogs - translations: transifex pull - Update nixpkgs for SDL3 - build: in installdeps for SUSE s/libSDL3/SDL3/ - build: update installdeps to SDL3 - Add MSVC 2022 libretro support - Fix AVCodec deprecations and fix warnings - Fix SFML deprecations and fix SFML warnings - build: replace sdl2 vcpkg port with sdl3 - build: default ENABLE_SDL3=ON in CMake - BUILDER: Updated core.sh source packages required to build vba-m - Update to SDL3 APIs, fix bpps, add SDL audio/video, add Metal video, fix Quartz drawing - build: fix link error on MSVC for SFML port - build: make minor improvements to the Mac builder - build: lower bundled SFML C++17 to C++14 - build: bundle SFML 3.x sys/network in third_party - build: support building ARM64 binary for Mac - Enable Hide Status Bar in UI Settings for macOS - core.sh Switched to github source for nasm - initialize sound_buffer_len_ to silence a warning - build: find_package(nanosvg) w/ vcpkg - [FAudio]Correct the behavior of device_changed check - build: add libtiff to Nix derivation - build: add libtiff to brews on macOS - build: capitalize ARCH_NAME in CMake - build: s/-Ofast/-O3 -ffast-math/ - translations: remove dup Chinese translations - build: update Link SFML usage to SFML 3.x APIs - [Input] Process key down event for some controls - Mark wxEVT_KEY_DOWN as processed in wxvbamApp - Reallocate GBA ROM to the new size - [Sound] Set volume on game startup - build: update default.nix - build: update installdeps for OpenSUSE - build: add cmake var and cpp macro for XP builds - build: set arch to pentium3 not -mmx for XP builds - Set developer id/component type in metainfo.xml - build: link avrt for OpenAL on WIN32 - build: initialize GTest submodule in CMake - [gtest] Use googletest as a submodule - [GB] Add support for per-game overrides - [Input] Reset keyboard tracking on focus loss - build: rename dependencies submodule -> win32-deps - build: update harfbuzz for macOS builder - Ignore illegal opcodes used by Wii U VC - Disable open menu tracking outside of Windows - [dialogs] Display all controls in AccelConfig on Mac - build: fix linking FAudio statically on MINGW - [GB] Properly set OPRI on startup - build: do not use debug libs for RelWithDebInfo - build: fix linking non-debug pcre for debug wx
Обновился мультисистемный эмулятор ares для Linux, Mac OS X и Windows.
ARM7TDMI (Game Boy Advance CPU, ST018 Super Famicom coprocessor) - Implemented many undocumented instruction encodings - Implemented invalid CPSR modes - Added support for MRC, MCR, and CDP coprocessor instructions - Allowed misalignment of the program counter in ARM mode Nintendo - Game Boy Color - Improved HDMA and GDMA timings (fixes some major graphical bugs) Nintendo - Game Boy Advance - Added support for the Real Time Clock - Re-introduced optional Game Boy Player support - Fixed a bug where EEPROM saves were initialized to all zeroes, rather than all ones - Improved handling of FIFO audio channels - Writes to APU registers and wave RAM while audio is disabled are now handled correctly - Prevented IRQs from advancing during DMA - Improvements to prefetcher timings - CPU is now stepped in single-cycle increments when halted Nintendo - Famicom / NES - Fixed database to allow running PAL/NTSC games in both supported modes Nintendo 64 - Game Boy Color titles are now selectable for use with Transfer Pak - Renamed upscaling options from “SD/HD/UHD Quality” to “1x/2x/4x Native” to better describe the resolution increase Sega - SG-1000 / SG-3000 - Added support for the SC-3000 - Improve IO port emulation (Port B bits 3-6 are active low, bit 7 is active high) - Fix an issue where games could incorrectly detect the SG-1000 as an SC-3000 Sega - Master System / Game Gear - Improved header validation; fixes many NTSC-J titles being detected as international Sega - Mega Drive / Genesis / CD / 32X - Added CPU wait cycle for APU bus access Sony - PlayStation - Fix incorrect handling of the CE bits in COP0.CAUSE - Fix boot of discs with non-standard license strings (Various unlicensed games) - Fix VRAM-to-CPU transfers - Fix issues with DMA interrupt flag calculation - Fix issues with virtual->physical address translation - Fix reads of DICR bit 15 - Fix an issue where the mute bit would not apply to reverb voices - Fix an issue where save states may not be re-usable between emulator launches - Fix an issue where SPU noise was not being correctly represented as a signed 16-bit quantity - (Temporarily) Remove the recompiler: one will be re-added once accuracy is more up to scratch Application / Misc. - Core threading improvements have been made to ares, which should lead to increased UI responsiveness and potentially improved performance on some platforms - Added a selector for region fallback preference when loading a title, to better account for cases where the ROM does not support the user’s primary region preference - The status bar will now show the loaded system configuration and region - Fixed an issue where nall::set::insert could fail silently - Resolved an invalid version issue when building ares from a source archive - Releases now contain platform-appropriate application version metadata - [Windows] Modified terminal output to be treated as UTF-8, and to allow the use of VT100 escape sequences when supported - [macOS] Enabled the system Edit menu, allowing copy/paste functionality inside the Tools window - [macOS] Fixed a possible startup crash on x86_64 systems - [macOS] Fixed issues when building ares on macOS 10.15 Dependencies - Updated SDL to version 3.2.14, containing miscellaneous bugfixes - Updated librashader to version 0.8.1, addressing a rare crash when loading shaders on Windows - Updated slang-shaders to ref 8c630d0d3 - Updated Molten-VK to version 1.3.0
Обновился мультисистемный эмулятор Mesen.
GBA: Several accuracy improvements (based on test roms) GBC: Fixed broken menu graphics in NASCAR 2000 NES: Minor accuracy improvements for rare/unlikely edge cases (based on test roms) NES: Fixed some issues with the Rainbow mapper implementation NES: Fixed freeze in Mighty Bomb Jack's original release (mapper 185) NES: Fixed NSF file playback in a rare scenario that caused no audio to be played NES: Added support for mapper 552 (fixed version of mapper 82) PCE: CD-ROM - Added support for CD+G disc playback PCE: CD-ROM - Fixed freeze in intro sequence in Hyper Dyne Sidearms Special PCE: CD-ROM - Fixed broken intro sequence in Princess Maker 1 and 2 PCE: Minor CPU accuracy fixes/improvements SNES: Added support for homebrew SNES rumble controller WS: Minor accuracy improvements (based on test roms) Linux: Fixed crash on startup for some systems when using Wayland Linux: Fixed freeze on some systems when closing debugger tools Linux/macOS: Fixed crash when SDL2 is not found (display an error message instead) Misc: Disabled log output to console (use --enableStdout to manually enable this behavior)
08:01, 07-07-2025: WinUAE v6.0.0
14:10, 03-07-2025: PCSX2 v2.4.0
16:53, 29-06-2025: Ymir v0.1.5
09:17, 25-06-2025: Hatari v2.6.0
09:40, 17-06-2025: Devector v8.0
16:30, 06-06-2025: PPSSPP v1.19
21:46, 04-06-2025: BigPEmu v1.19
12:51, 02-06-2025: Ymir v0.1.4
22:28, 01-06-2025: MartyPC v0.4.1
21:55, 26-05-2025: Мануалы
10:29, 26-05-2025: ScummVM 2.9.1
15:03, 21-05-2025: NanoBoyAdvance 1.8.2
02:22, 18-05-2025: Перевод «Skate or Die 2: The Search for Double Trouble»
07:53, 13-05-2025: MartyPC v0.4.0
17:45, 07-05-2025: Flycast v2.5
06:26, 30-04-2025: ares v144
23:51, 10-04-2025: Перевод «Pokémon Blue/Red Version»
07:32, 23-03-2025: Dune 2: Full Version
00:27, 12-03-2025: mGBA v0.10.5
17:25, 03-03-2025: Записи прохождений
02:04, 30-01-2025: BigPEmu v1.18
18:29, 25-01-2025: Библиотека
22:16, 03-01-2025: Devector v7.0
10:52, 01-01-2025: Nova v0.7
20:01, 25-12-2024: VICE v3.9
19:14, 25-12-2024: Altirra v4.30
09:42, 09-12-2024: mGBA v0.10.4
08:47, 04-12-2024: Play! 0.68
22:30, 02-12-2024: BigPEmu v1.17
22:27, 02-12-2024: YabaSanshiro2 v1.16.6
17:57, 04-11-2024: Библиотека
21:09, 03-11-2024: PPSSPP v1.18
14:02, 01-11-2024: shadPS4 v0.4.0
22:53, 31-10-2024: nemulator v4.5

Back to Stone
Игры Game Boy Advance
» [3DO] Перевод (русская озвучка) Star Control 2 19:37
» [SMD] Paprium, новая игра для мегадрайва 19:14
» [PC] Приключение/квест, вроде в космосе в стиле Bioshock 19:11
» покупка/сборка ПК. 19:03
» Ремонт Sega Mega CD Model 1 17:57
» SONY KV-14M1K - проблема с видео на композите 17:19
» [SNES] Тестирование перевода Star Ocean 17:00
» [SMD] SSF2 маппер на логике 16:46
» Блок для пс2 16:18
» Sega magistr drive артефакты 15:57
» [All] Rockman (он же Megaman) 14:53
» TMNT Demo 14:44
» Как настроить Nesoid 2.5? 14:40
» (Sega Master System) Конвертер PNG изображения в ROM-файл 14:20