Обновился эмулятор консоли Sega Dreamcast - Flycast. Есть билды для Android, Linux, iOS, Mac OS X, Nintendo Switch, Windows и Xbox One/Series.
What's Changed - DCNet: a free dedicated VPN service for Dreamcast games that only needs a basic Internet connection. 30 game servers are already available and more are coming - Improved on-screen gamepad for Android and iOS: move and resize controls, custom designs, arcade-specific layout, unused controls hidden based on game (arcade) or device (console games) - Support for physical Dreamcast controllers with DreamConn+ and DreamPicoPort adapters: gamepad, VMU, vibration pack and more - New Dreamcast "Full Controller" with 2 analog axes and all possible buttons (Panther DC controller) - Better analog axis emulation when using a keyboard or digital buttons by using a ramp up/down curveъ - Hardware CD/DVD/BD-ROM support - GD-ROM arcade games load time reduced to zero - Improved GD-ROM access time, particularly with HLE BIOS - Fixed: Vulkan per-pixel mode on Mali GPUs - Work-around an OpenGLES bug in many drivers displaying the game screen upside down - Per-game VMU now compatible with multidisk games - Support for some encrypted cheats - Online support for Hundred Swords, PBA Bowling, StarLancer and The Next Tetris Fixed Games - D+VINE - Doom 64 - Fur Fighters - King of Fighters XI - Le Mans 24 Hours - Manic Panic Ghosts! - Pro Pinball - Sega Clay Challenge - Silent Scope - Teenage Mutant Ninja Turtle Collection - Tomb Raider - The Last Revelation - World Kicks PCB - World Series Baseball 2K1 - World Series Baseball 2K2
Обновился мультисистемный эмулятор ares для Linux, Mac OS X и Windows.
ARM7TDMI (Game Boy Advance CPU, ST018 Super Famicom coprocessor) - Fixed disassembler mnemonic for CMP - Fixed R15 read offsets on many instructions = Fixed miscalculated carry flags in Thumb mode - Disallowed writing 0 to the uppermost bit of PSR mode - Added an idle cycle to instructions that perform shifts by register values NEC V30MZ (WonderSwan CPU) - Improved interrupt timing accuracy - Improved timing of I/O port accesses Bandai - WonderSwan - Added color emulation support to the original “mono” WonderSwan - Note that WS games on WS are displayed using linear gamma, as opposed to WS games on WSC - Fixed bugs involving cartridge-side RTC protocol emulation - Improved APU emulation accuracy - Improved interrupt timing accuracy - Added support for emulating cartridges using an 8-bit ROM bus width - Fixed color zero not being writable on translucent PPU palettes - Fixed UART IRQs not being cleared by disabling the UART Nintendo - Game Boy / Game Boy Color - Tick timer on the falling edge of DIV bits - Implemented PCM12 and PCM34 registers for APU Nintendo - Game Boy Advance - Latch lower address lines when accessing ROM during burst transfer - Improved background VRAM access timings - Updated cartridge database - Fixed handling of mid-scanline writes to linear background scroll registers - Fixed some bugs that occurred when pixel accuracy was disabled Nintendo - Famicom Disk System - Added delay to disk state when swapping disks, resolving issues with multiple games where a disk swap was happening too quickly Nintendo 64 / Aleck 64 - Fixed an issue that could cause an application hang under certain titles that deactivate the VI - Add support for the unreleased port “O.D.T. - Escape… Or Die Trying” to the internal DB - Fixed ID in internal DB for Rampage 2, so controller pak and rumble pak should now work correctly - Added compile-time accuracy flag to bypass IPL2 checksum validation for development purposes - Improved error messaging if the Aleck 64 Pif ROM is missing when trying to load an Aleck 64 game - Added support for configurable Controller Pak storage sizes - Applied a fix to allow booting ROMs with non-standard PI DOM1 parameters in headers - Disabled super-sampled RDP readbacks: fixes some accuracy issues/passes more test cases in the official RDP test suite Nintendo - SNES / Super Famicom - Fixed loading of some games that require additional firmware for chips included in the cartridge Sega - Master System - Updated PAL only entries in the local DB so that they play at the correct 50Hz Sega - Mega Drive / Genesis / CD / 32X - Fixed incorrect hash for Wonder Boy in Monster World (USA, Europe) that allows for correct EEPROM detection, making the game playable - Fixed YM2612 LFO ‘AM’ bit emulation (Fixing broken audio in Kid Chameleon and others) - 32X: In H32 mode, the display is offset by approximately 3.25 pixels to the right - 32X: Fix registers and machine state on reset - CD: Fixed an issue where resetting the system while a game was running would result in the BIOS locking up on reboot - 32X: Improve synchronisation between MD/32X: fixes H/V tests in testpico when running in 32X mode - Improved VDP IRQ delay emulation - Improve YM2612 timer emulation Sony - PlayStation - Fixed an assertion in Lunar disc 1 when walking into Alex’s house or the barn to the right of it, preventing a crash UI / Program - Fixed a runtime crash on arm64 Linux with builds compiled with GCC - Improved compatibility inside sandboxed environments - Fixed passing relative paths for ROMs when launching ares on the command line - Fixed an issue with the displayed release version name on Windows - Fixed an issue causing malformed save directory names when a custom save path was specified - Fixed an issue causing the “missing firmware” error to appear twice - Fixed an issue that could cause runaway memory use on startup under the SDL input driver - Fixed an issue affecting compatibility with macOS versions before 12.0 Dependencies - Updated SDL to version 3.2.10 (SDL3) - Updated librashader to version 0.6.3 - Updated slang-shaders to ref 25311dc
Команда YouTube-канала Poke-Pika Project завершила работу над переводом «Pokemon Red и Blue» для GameBoy на русский язык!
Скачать актуальные версии ромов можно здесь:
Небольшое видео с демонстрацией перевода и игровым процессом (снято на версии 0.9.0):
Вышло очередное обновление Dune 2: Full Version — хака игры Dune 2: The Battle For Arrakis.
Обновился эмулятор GBA - mGBA.
Fixes: - ARM Debugger: Fix disassembly of ror r0 barrel shift - FFmpeg: Fix failing to record videos with CRF video - GB Core: Fix cloning savedata when backing file is outdated - GBA Cheats: Let VBA-style codes patch ROM - GBA Core: Fix booting into BIOS when skip BIOS is enabled - GBA Hardware: Fix loading states unconditionally overwriting GPIO memory - Updater: Fix rewriting folders and files on Windows - Wii: Fix crash on loading large ZIP files Misc: - GB: Allow use of CGB-E and AGB-0 BIOS versions
Для удобного просмотра прохождений были заменены часть старых прохождений NES на новые для эмулятора FCEUX. Старые прохождения можно найти в корзине.
- Hammerin' Harry - Ghost Building Company (U)
- Mega Man Xtreme (U) [C]
- Hey Arnold! The Movie (U) [Rus]
- Animal Yokochou - Doki Doki Kyuushutsu Daisakusen! no Maki (J)
- Final Fight One (J)
- Mega Man Zero (UE) [Rus]
- Ex-Mutants (UE)
- Mystic Defender (UE)
- Lost Word of Jenny - Ushinawareta Message (J)
- Kyatto Ninden Teyandee (J) [T+Rus]
- Nemo - Pajama Hero (J)
- Magical Doropie (J) [T+Rus]
- Magic John (J)
- Project Q (J)
- Gotta Protectors - Amazons Running Diet (Unl)
Update
- Dr. Mario (JU) (Rev 1) UPDDoki! Doki! Yuuenchi - Crazyland
- Daisakusen (J) UPD
- Darkwing Duck (U) - ver.2 UPD
- Gun-Dec (J) UPD
- Flintstones, The - The Rescue of Dino & Hoppy (J) [T+Rus] UPD
- Kabuki - Quantum Fighter (U) [T+Rus] UPD
- Little Mermaid, The (R) [T+Rus] UPD
- Lone Ranger, The (U) [T+Rus] UPD
- Mickey Mousecapade (U) UPD
- Rush'n Attack (U) UPD
- Star Wars (JVC) UPD
- Wacky Races (U) [T+Rus] UPD
- Young Indiana Jones Chronicles, The (U) [T+Rus] UPD
Хотите добавить в раздел свое прохождение? Нет проблем! Пишите на gennadiy_master@mail.ru

Samurai Shodown V / Samurai Spirits Zero (NGM-2700)
Игры MAME
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