Новости > Показать отдельно
ZSNES v1.51
Iron, 03:52, 26-01-2007
Эмулятор Super Nintendo для DOS, Linux и Windows.
All Ports:
DOS Port:
Win Port:
SDL Port:
All Ports:
- Rejoice for finally having 224 lines and them being shown properly in all cases. [pagefault]
- IRQ and timing fixes (fixes Chrono Trigger issues, Super Mario World, and others). [pagefault]
- Fixed bug with certain commandline parameters permanently overwriting config file settings. [Nach]
- Fixed bug with loading new ZMVs of a different version. [Nach]
- Loading ZMV with ROM mismatch prints a message. [Nach]
- Movie menu now has tabs and only shows proper options when available. [Deathlike, Nach, grinvader]
- Slight improvement to the Custom Res functionality. [Deathlike, Nach]
- Keep4_3Ratio option now only shows when necessary. [Deathlike]
- PNG files now use extended height in extended height mode. [Nach]
- Pausing, rewinding, and fast fowarding are disabled during movie dumping. [Nach, SamB]
- You can now force a movie dump length shorter or longer than the actual ZMV length. [Nach, Deathlike]
- Fixes for MEncoder check; added LAME check. [Nach]
- Custom dumping with multiple passes implemented. [Nach]
- Fixed some bad memory reads in command-line parser. Thanks grinvader. [Nach]
- Now there's an option to switch to replay mode while recording movies when loading a state and vice versa. [Nach, Deathlike]
- Fixed a bunch of bugs with certain save selection techniques not working right. [Deathlike]
- Fixed gui font overwrite problem after fixing a cheat. The dots should be gone now. [Jonas Quinn]
- You can now select the level of HQ filtering where applicable. [Deathlike]
- Many tweaks made to reduce GUI mem usage on all ports. [Deathlike]
- ZSNES now properly adheres to the command-line when Auto State Save/Load is used. [Deathlike]
- Quick exit key now adheres to Auto State Save/Load. [Deathlike]
- Inc/Dec Gamma toggles actually DO something. Gamma level is now definable in the config file. [Deathlike]
- Fixed bugs with playing back ZMVs of 2+ players at once. [Nach]
- Fix crash if you rewind farther than the game start in Kirby Super Star, Secret of Mana and some other games. [Jonas Quinn]
- Fix crashing if using rewind in a movie before rewind slot is filled. Thanks BoltR. [Nach]
- Readded the smoke effect. [Jonas Quinn]
- Fixed the Winter Gold crash (but not the freeze). [Jonas Quinn]
- Fixed crash in Super Demo World and possibly certain other large games. [Jonas Quinn]
- Fixed loading many old ZSTs. [Jonas Quinn]
- Fixed some bugs with movies which load from power on with SRAM. [Nach]
- Fixed some issues with DSP-4 movies. [Nach]
- Added ability to have game-specific input. Main input is now stored in zinput.cfg. [Nach, Deathlike]
- Added option in Config->Options for Screenshot format. [Deathlike]
- Fix crash on creation of ZMV if save path does not exist. Thanks Maximus. [Nach]
- Logo support for AVI dumping. Set the logo file in zmovie.cfg; it can be gzip'd if you want. [Nach]
- Pick state menu (default - F3) now has wraparound. Praise Pac-Man! [Deathlike]
- Config file cleanup for more understandability. [Deathlike]
- New Don't Save SRAM option. [Deathlike]
- More GUI cleanup and tweaking, also reorganization. [Deathlike]
- Removed the horrible-sounding Mono Surround Sound code. [Deathlike]
- Source cleanup. [Deathlike, Phil^, Nach, grinvader]
- Parsegen now allows one to define inside a PSR file to have it reject arrays from older config files. [Nach]
- Our assembly syntax shortener now is case-insensitive with new case-insensitive string class. [Nach]
- Archopt has updated flags, added GCC 4.2's -march=native support. [Nach]
- Parsegen now has atoui() which should fix reading very large values. [Nach]
- Ported more assembly to C. [Jonas Quinn]
- Misc. bug fixes. [Deathlike, Jonas Quinn, SamB, Nach, grinvader]
DOS Port:
- Fixed snapshots key from attempting to take a PNG when it cannot. [Deathlike]
- Removed old DOS debugger at last. [SamB]
- Clock box option now does something in 8-bit modes. [Deathlike]
Win Port:
- Updated and improved NTSC filter. [Blargg, pagefault, Deathlike]
- Added 1600x1200 S Full to Windows port for consistency. Fixed details of 1600x1200 S Win. [Deathlike]
- Fixed crash with HQ4x in windowed mode with Hi-Res Mode 7 on. [Deathlike]
SDL Port:
- Fixed broken option on Mac OS X; load menu shouldn't crash anymore. Thanks phf. [Nach]
- Made WIP launch message berate users for not using --enable-release if it was an official release. [Nach]
- Added option to define configuration directory. [Aerdan]
- Mac OS X config directory now defaults to Library/Application Support/ZSNES. [Nach]
- Symlink support for matching ROM name to files. [Nach]
- Updated and improved NTSC filter. [Blargg, pagefault, Deathlike]
- More accurate NTSC ratio. [pagefault]
- You can now use libao for sound, compile with --enable-libao, also see zsnes --help for a list of drivers to use. [Nach, Bisqwit, grinvader]
- Unit testing done; off by one errors in audio sample output fixed. Thanks hakonrk and grinvader. [Nach]
- Now supports ~ (home directory) in various places, most notably ROM loading. [Nach]
- Fixed some filtering and video refreshing issues. [Deathlike]
- Fixed Bilinear Filtering on startup. [Deathlike]
Скачать: http://www.emu-land.net/86/
Chandler [14:51, 26-01-2007]
Вот что действительно этому эмулятору надо, так это чтение 7z архивов! В первую очередь!
Driver [15:52, 26-01-2007]
да ёпт, нада этому эмулятору нетплэй вернуть!
Tao Len [02:30, 27-01-2007]
Нет. В первую очередь нужно пофиксить зависания в Earth Worm Jim 2 и добавить в нём все звуковые эффекты.
2)Добавить поддержку русских имён, а то за***ли уже.
3)7-Zip архивов, само собой.
4)Ну и нетплэй.
5)И т.д.
2)Добавить поддержку русских имён, а то за***ли уже.
3)7-Zip архивов, само собой.
4)Ну и нетплэй.
5)И т.д.
Chandler [13:13, 27-01-2007]
ГГ, сказал тоже самое, тока местами пермешал! А русские имена нафиг? Английскими пиши!
Doctor Venkman [17:28, 28-01-2007]
Вообще полный ноль от этой версии. Она у меня лагает, в отличие от предыдущей. Не знаю почему. Потом никаких улучшений в Черве Джиме 2, Баттлтоадсах и Марвел Супер Хирос. Те же яйца, вид сбоку
stripped [02:11, 29-01-2007]
что нужно этому эмулятору, так это нормальный интерфейс! :)))
Cid, El (1987)(Dro Soft)
Игры ZX Spectrum
» Совместное прохождение игр c участием Ниндзя 22:17
» Эмуляция "Тетриса" 21:59
» PCem, 86box и другие эмуляторы старого PC-железа 21:51
» Picostation PS1 21:46
» Первая игра, приставка 21:04
» Обзор на первую часть Prince of Persia (1989+) 20:46
» Разыскиваю схему клона на TV16C+TA-06SD 20:27
» Game Genie раздел 20:04
» Ошибки в описаниях игр и свои предложения 19:39
» Флешкартриджи Ramfactory [masyanya] - техподдержка 19:04
» покупка/сборка ПК. 18:56
» NESRGB AV Famicom - цифровой шум 18:22
» Подключение Dualshock 3 к PS\PS2 через рессивер 8BITDO. 17:56
» Проблемы с Twin Sharp Famicom 17:43