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ZodMAME v1.2
Iron, 23:06, 09-07-2007
Порт MAME v0.36 для Tapwave Zodiac.
- Moved directory from /PALM/Programs/PalmMAME/ to /PALM/Programs/ZodMAME/ to avoid conflicts between the different MAME versions.
- Implemented Protected Feature Memory (Storage Memory) loading of GFX and SFX Roms for big games. UDMH is not required anymore. All writing to Feature Mem is done safely to avoid any corruption, unlike UDMH!
- Added Favourites Export/Import to Memopad
- Fixed CPS1 graphics transparency/masking issues.
- Put back CPS1 "ghouls" support, still crashes when exiting but no longer corrupts Tapwave as UDMH isn't used anymore.
- Fixed graphics drawing problems with JrPacman, Pac-Land, Dig Dug and related games.
- Added 11khz sound rate option (low, high) for lower sound quality but faster speed.
- Added colour fixes from Vilmos, fixes most games that had colour corruption before like "Ghosts'n Goblins", "Tapper", "Rampage" etc. Thanks to Vilmos.
- Fixed "Bosconian" graphics, thanks to Vilmos.
- Rewrote "Missile Command" graphics driver for much faster performance.
- Fixed loading of NVRAM config, Williams games now don't need starting twice.
- Added nice "GFX Decoding" wait message
Ciclone
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