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Ymir v0.2.0
Zykon, 00:33, 14-10-2025
Обновился свежий эмулятор Sega Saturn - Ymir.
New features and improvements - App: Added option to check for updates on startup. Also added manual update check action - Build: Create macOS app bundle - Cart: Add 6 MiB development DRAM cartridge, required by the Heart of Darkness prototype - CD Block: Implemented optional low-level emulation mode. Requires valid CD Block ROMs and has considerable performance cost, but fixes numerous issues when enabled: - Gunbird music no longer stops when pausing and resuming the game - Mr. Bones is now 100% stable - Pocket Fighter's audio and video are now in sync - X-Men: Children of the Atom no longer hangs on the loading screen - X-Men vs. Street Fighter and Marvel vs. Street Fighter no longer hang at the end of the Capcom logo - Several games now boot properly: - Primal Rage (USA) - Hop Step Idol - Hissatsu Pachinko Collection - DonPachi - Shichuu Suimei Pitagraph - Deroon Dero Dero - Sol Divide - and probably more - GameDB: Apply game-specific settings directly in the emulator core rather that from the frontend - GameDB: Include Heart of Darkness prototype to automatically insert the 6 MiB development DRAM cartridge, allowing it to go in-game - GameDB: Introduce flag to force fast bus timings to work around issues with X-Men/Marvel Super Heroes vs. Street Fighter - GameDB: Support for using disc hashes to the database in addition to product codes - M68K, SH2: Implement approximate bus access timings. Fixes softlocks in Resident Evil, Shichisei Toushin Guyferd - Crown Kaimetsu Sakusen, and Densha de Go - Media: Support WAVE audio tracks - SH2: Cycle count DMAC transfers. Necessary for CD Block LLE - SH2: Optimize watchpoint checks to reduce performance penalty when debug tracing is enabled - SMPC: Preinitialize OREG31 to 0xF0 to avoid lockup when attempting to boot the dev kit BIOS - VDP2: Added CRAM palette viewer/editor - VDP2: Added debug overlays: single layer view, layer stack, window states, RBG0 rotation parameters, color calculations, and shadows Fixes - App: Avoid crash if the "profile"/roms/cart folder is deleted while the emulator is running and the user loads a game that needs to load a cartridge from that folder - CD Block: Properly initialize internal filesystem state and remove unnecessarily strict save state check. Fixes crashes related to the rewind buffer - GUI: Limit maximum size of various windows - Media: Allow loading CHDs that don't contain raw sector data, such as those created from ISOs - Media: Restrict ISO loader to files with the .iso extension to prevent users from loading .bin files instead of the .cue files - Media: Tracks now include the unit sizes along with sector sizes, only needed for CHDs - Rewind: Allow varying the size of the state struct. Fixes occasional crashes when rewinding - SCU: Delay immediate transfer interrupt signals based on the transfer length. Fixes multiple hang/freeze/crash issues: - Advanced V.G. - Angel Graffiti S - Anata e no Profile - Arcade Gears Vol. 1 - Pu-Li-Ru-La - DeJig games - Dream Square - Hinagata Akiko - Ferox prototype - GeGeGe no Kitarou - Gentou Kaikitan - Gekka no Kishi - Ouryuu-sen - Goiken Muyou - Anarchy in the Nippon - Horror Tour - Kuro no Danshou - The Literary Fragment - Mahou Shoujo Pretty Samy - Heart no Kimochi - Marie no Atelier Ver. 1.3 - Salburg no Renkinjutsushi - Mario Mushano no Chou Shougi Juku - Mario Mushano's Hyper Shogi School - Nonomura Byouin no Hitobito - Pastel Muses - Tenchi Muyou Rensa Hitsuyou - Several homebrew apps - SCU: Make DMA transfers interruptible to support LLE CD Block interactions - VDP1: Adjust Y coordinate framebuffer offsets for erase process based on TVMR.TVM. Fixes erase glitches in Grandia when using transparent meshes - VDP2: Bitmap delays only occur if the timings are mapped to different VRAM chips, not banks. Fixes right team name plate being shifted left during game intro in 3D Baseball - VDP2: Clear framebuffer when switching resolutions. Fixes single-frame artifacts in multiple games that switch modes without clearing the screen - VDP2: Shift one cell of 2x2 character patterns which have illegal access cycles. Fixes garbled text in Shichuu Suimei Pitagraph - VDP2: Use line color calculation ratio when LNCL is inserted on top of a layer that uses color calculations. Fixes text dialog background in Find Love 2 - The Prologue - VDP2: Use TVMD.DISP from threaded state if rendering with dedicated VDP2 thread. Fixes black stripes on the bottom of the screen in Bug!
DCMen007 [10:31, 14-10-2025]
У кого-нибудь есть CD Block Bios для Ymir?
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Sokoban (1991)(WE)
Игры ZX Spectrum
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