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XMAME/XMESS v0.85
RBM-13s, 16:58, 14-08-2004
Порт MAME и MESS под *nix системы:
- Everything from MAME v0.85 and MESS v0.85
- Fixed a problem in makefile.unix that prevented the xgl target from building
- Those who have the commercial NVIDIA driver installed can now build the xgl target without having to install the Mesa headers
- Adjusting the LinuxPPC compile and link flags to prevent relocation errors resulting from the application being too large for 24-bit offsets in branch instructions
- Improved the NetBSD USB joystick driver: Added support for up to 8 axes and 1 hat and made manual calibration optional via the command line option "-joyusb-calibrate"
- Building xmess.xgl no longer results in link errors from messtest
- Added a 2x sinc-based 6-tap filter effect with scanlines, enabled via "-effect 8" or "-ef 8"
- Added EFFECT_MMX_ASM to the makefile, which enables MMX versions of the "light scanlines" and "6-tap filter" effects
- You can now successfully build with LIGHTGUN_ABS_EVENT enabled on systems with Linux 2.6 headers
- Fixed a problem that prevented xml2info from building
- Reworked the input code so that it more closely resembles its
- Windows counterpart. This adds support for "-steadykey", "-a2d_deadzone" and "-digital"
- Increased the maximum number of joysticks from 6 to 8 and the maximum number of buttons per joystick from 16 to 32
- Mouse buttons may not have been working in recent releases for games such as Missile Command; they should work now
- Network support is broken for the time being because of the core input changes, so please disable XMAME_NET in your makefile.
- If you're interested in fixing this, have a look at src/unix/network.c and the XMAME_NET sections of an older src/inptport.c
- Fixed a 1000-fold inaccuracy in the BeOS implementation of usleep()
Puggsy
Игры Sega Mega Drive / Genesis
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