New features: - Environmental variables (%variable%) in paths are not anymore resolved immediately when config is loaded but only when needed without modifying original path, preserving original path if config file is saved again - Added full statefile absolute/relative path support. Loading statefile will restore correct paths even if absolute/relative path mode was changed after saving the statefile - D3D9 and D3D11 VSync mode (both lagless and standard) 100/120Hz support with optional black frame insertion - 68060 FPU was not disabled after soft reset if 68060 was configured without emulated 68060 accelerator board, causing reset loop 4.0.0 bugs fixed: - Enabled “Minimize when focus is lost” option caused crash in some situations - 64-bit FPU mode always changed back to 80-bit if config file was loaded - 80-bit native FPU mode FREM and FMOD returned wrong results - RTG statefile restore didn’t restore screen state completely Other bugs fixed: - “Minimize when focus is lost” incorrectly activated when switching modes in some situations - “Minimize when focus is lost” minimized main emulation window when GUI was open and main window lost focus - If CPU panel FPU mode select menu was active and then some other panel was opened: JIT was switched off - CD audio play from real/virtual CD (not from directly mounted image file) didn’t restart correctly if audio settings changed - Only some emulated SCSI controllers flashed CD led when emulating a CD drive - input.keyboard_type was always read as Amiga keyboard. If PC layout was set as default, keyboard layout was read incorrectly from config file - Amiga reset during active RTG rendering in RTG Multithread mode could have caused a crash - RTG Multithread mode display refreshing was unreliable in 8-bit modes when palette changed - Finally fixed corrupted drag and drop graphics in Harddrives and Disk Swapper panel - When inserting previously connected USB input device, previous device type (Gamepad, CD32 pad etc) and autofire mode (if any) was not restored - Clipboard sharing could have attempted to transfer data to Amiga side after program had taken over the system, possibly overwriting memory New emulated expansions: - QuikPak 4060
Road Rash 3
Игры Sega Mega Drive / Genesis
» Эротизм в играх 10:42
» Картридж PS1 для PIO порта 10:37
» Игры которым вы дали бы оценку 10 из 10 10:36
» Рассуждения об играх 10:24
» [SNES] Snoopy Concert 09:50
» Tales of Series (перевод игр от команды Temple of Tales Translations) 09:45
» [PC] Battletoads Returns: Triple Punch 09:29
» Ребенок изучает asm [SMD] 07:30
» Заказ хака за оплату 07:18
» RTHextion: новый hex-редактор для ромхакинга и переводов 07:01
» [Wii] Sonic and The Secret Rings / Sonic and The Black Knight 06:55
» Эмулятор аркадных автоматов М.А.M.E 06:44
» Совместное прохождение игр c участием Ниндзя 03:35
» Super Famicom волновые помехи 01:31
» Кино 23:38