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Spu2Ghz pp r406
RBM-13s, 18:48, 12-12-2008
Для фанатов эмуляции Sony PlayStation 2 выкладываю очередной билд PCSX2 звукового плагина Spu2Ghz скомпилированный powerzx'ом. Ченжлог смотрите с комментариях.
Скачать: http://ifolder.ru/9517551
RBM-13s [18:49, 12-12-2008]
Revision: 406
Author: ramapcsx2
Date: 11:09:00 AM, Tuesday, December 09, 2008
Message:
SPU2Ghz: Readjusted initial volumes.
These give correct volume levels for fmv, ingame sounds and speech.
Boost volume is still not recommended but the default volume seems loud enough already :)
----
Modified : /trunk/plugins/spu2ghz/spu2.cpp
Revision: 405
Author: ramapcsx2
Date: 8:27:47 PM, Monday, December 08, 2008
Message:
SPU2Ghz: Second part of the volume quirks update.
Thanks to Gigaherz for fixing the core reset functions.
Note:
The plugin is now louder by default, so check your volume boost setting and disable it.
If the game is still too quiet, you can re-enable it again :)
----
Modified : /trunk/plugins/spu2ghz/config.cpp
Modified : /trunk/plugins/spu2ghz/mixer.cpp
Modified : /trunk/plugins/spu2ghz/spu2.cpp
Revision: 404
Author: Jake.Stine
Date: 7:54:25 PM, Monday, December 08, 2008
Message:
Much to Guesseous distress, I have once again overlooked something small and obvious in my last commit. If I were using a table saw I'd be missing my arm at the elbow by now.
----
Modified : /trunk/plugins/spu2ghz/mixer.cpp
Revision: 403
Author: Jake.Stine
Date: 7:42:18 PM, Monday, December 08, 2008
Message:
SPU2ghz: Minor tweaks to the mixer that should help get rid of overflow problems. This is the first part of a 2 part commit that should help correct some old-timey volume inaccuracies in the plugin.
----
Modified : /trunk/plugins/spu2ghz/mixer.cpp
Modified : /trunk/plugins/spu2ghz/sndout.cpp
Modified : /trunk/plugins/spu2ghz/sndout.h
Author: ramapcsx2
Date: 11:09:00 AM, Tuesday, December 09, 2008
Message:
SPU2Ghz: Readjusted initial volumes.
These give correct volume levels for fmv, ingame sounds and speech.
Boost volume is still not recommended but the default volume seems loud enough already :)
----
Modified : /trunk/plugins/spu2ghz/spu2.cpp
Revision: 405
Author: ramapcsx2
Date: 8:27:47 PM, Monday, December 08, 2008
Message:
SPU2Ghz: Second part of the volume quirks update.
Thanks to Gigaherz for fixing the core reset functions.
Note:
The plugin is now louder by default, so check your volume boost setting and disable it.
If the game is still too quiet, you can re-enable it again :)
----
Modified : /trunk/plugins/spu2ghz/config.cpp
Modified : /trunk/plugins/spu2ghz/mixer.cpp
Modified : /trunk/plugins/spu2ghz/spu2.cpp
Revision: 404
Author: Jake.Stine
Date: 7:54:25 PM, Monday, December 08, 2008
Message:
Much to Guesseous distress, I have once again overlooked something small and obvious in my last commit. If I were using a table saw I'd be missing my arm at the elbow by now.
----
Modified : /trunk/plugins/spu2ghz/mixer.cpp
Revision: 403
Author: Jake.Stine
Date: 7:42:18 PM, Monday, December 08, 2008
Message:
SPU2ghz: Minor tweaks to the mixer that should help get rid of overflow problems. This is the first part of a 2 part commit that should help correct some old-timey volume inaccuracies in the plugin.
----
Modified : /trunk/plugins/spu2ghz/mixer.cpp
Modified : /trunk/plugins/spu2ghz/sndout.cpp
Modified : /trunk/plugins/spu2ghz/sndout.h
Anonymous [19:59, 18-12-2008]
№ 9517551
Super Chase H.Q.
Игры Game Boy
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