CPU: - Recent CPU generations are added (up to Kaby/Zen); - XSAVE/XRSTOR are supported in standard form (Sandy Bridge/Bulldozer); - FXSAVE and FXRSTOR optimizations are supported now (Venice); - RDTSCP and MSR TSC_AUX support (Nehalem/Winsdor); - RDPID instruction support (Read Processor ID); - MSR TSC_ADJUST is implemented (Haswell); - CLZERO instruction is implemented (Zen); - CLAC/STAC instructions are implemented (Broadwell/Zen); - RDRAND instruction is added (Ivy Bridge/Excavator); - RDSEED instruction is added (Broadwell/Zen); - UMIP support (User-mode instruction prevention); - RDFSBASE/RDGSBASE/WRFSBASE/WRGSBASE support (Ivy Bridge/Steamroller); - PCLMULQDQ instruction is implemented (Westmere/Bulldozer); - MOV CR8 using LOCK is implemented (Winsdor); - SSE4a extension is implemented (Agena); - 5-level paging is implemented (future models; for Kaby now). VIDEO: - some SVGA scanline fixes (Alpine Linux x64 now workable in graph mode).
Genei Toshi: Illusion City
Игры Sega CD / Mega CD
» Рассуждения об играх 02:49
» Picostation PS1 02:38
» Тёмная сторона Pixel Devil 02:25
» Доработка стародельного клона Sega MD1 01:36
» RF модулятор от Mega Drive 2 выдает помехи 01:24
» Пройденные игры 00:59
» Nintendo Switch 2 00:28
» [GBA] Breath of Fire II 00:25
» [NES] RayCastle - 3d tech demo 23:12
» [SMD] Genesis Next PS3 - как настроить на четверых? 22:57
» [NES] Super Mario Bros. Co-op - продолжаем когда один игрок умирает (by vitsum) 22:57
» Очень дешевый заменитель NES PPU-RGB на FPGA 22:47
» Во что сейчас играем? 22:41