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SNESPSP TYL v0.4.0 & v0.4.1
Iron, 06:28, 09-05-2006
- v0.4.1:
- [FIX] Speed issue for standard version, when sound is emulated
- v0.4.0:
- [NEW] spc playback through openspc++.
- [NEW] sound emulation moved to media engine.
- [NEW] new gui with some sounds (beep). default key combo for GUI access is now L+R
- [NEW] have your own background and spc music played in background when in GUI => put them in logo.zip & music.zip.
- [NEW] adhoc 2 players mode. requires both players to have the same rom file.
- [NEW] Speed limiter in fps (ranging from 10 to 120fps).
- [NEW] Hack to help reading thin fonts in hires mode ("shake" the screen). activate it hack/Debug sub menu.
- [NEW] minimalist txt file viewer (buggy).
- [NEW] usb support : when in file browser or menu use R (right trigger).
- [NEW] sram is now saved if modified when accessing menu.
- [NEW] minimalist 2 players adhoc netplay. thx to Chris Swindle for his netplay code in SMS.
- [NEW] uses great OSK from danzel.
- [FIX] Frame skipping (AUTO & fixed) better handled.
- [FIX] Import savestate from snes9xTYL.
- [FIX] psp accelerated rendering issues (ff6 borders, small lines on left & righrt borders when using render!=1:1...).
- [FIX] sourcecode cleanup (not complete, stilly a bit messy).
- [BAD] still slower than 0.2 version in nosound mode (related to new pspsdk & internal changes in emu core).
Скачать: http://www.emu-land.net/?secid=226
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