- Fixed SA1 division with negative dividend again - Fixed timing on several instructions - MSU1 audio with no loop point will not repeat from start - Modernized some old memory-related code - Fixed a desynchronization in interlaced modes and reporting - Remove SA1 access to WRAM - Added second set of registers between S-DSP and S-SMP. Fixes PAL version of Virtual Bart Gtk + Windows: - Added a Vulkan graphics output method. Similar to OpenGL, this can use libretro's slang shaders - Changed the automatic frame skip throttle to take place immediately before showing the frame, making VRR work better - Add menu item to clear recent files entries - Add fixed window size changes up to 10x Windows: - Improved the shader parameters dialog with sliders and resize - Allow disabling adding registry entries. Deletes any existing entries when the option is disabled Gtk: - Switched to CMake for build system. Removed meson - Fixed some keys not working with modifiers - Removed graphics options most people won't understand or need - Improved wayland support. Handle fractional DPI properly
Catwoman
Игры Game Boy Advance
» [PC] Battletoads Returns: Triple Punch 21:21
» Пройденные игры 21:07
» покупка/сборка ПК. 20:33
» Эмуляционный арт 20:13
» Double Dragon Mini 20:01
» Соревнования по ретро-играм (Dendy Challenge, SkillTest, RGG-Battle) 18:44
» Angry Video Game Nerd и другие 18:34
» Геймпады-тестирование, личный опыт, мнения. 17:44
» Сбор заявок на товары из Японии 17:29
» PCEngine TurboNanza высокочастотный писк 14:39
» [PC] Resident Evil 2 (1998) - продвинутая сборка от Фаргус 14:07
» Ретроигровые стримы и видео 2nd Channel 13:38
» Рассуждения об играх 11:09
» win/linux/android free версия журнала megainformatic #3 за март 2025 + игра 10:51
» Эмуляция Xbox 10:40