- Fixed SA1 division with negative dividend again - Fixed timing on several instructions - MSU1 audio with no loop point will not repeat from start - Modernized some old memory-related code - Fixed a desynchronization in interlaced modes and reporting - Remove SA1 access to WRAM - Added second set of registers between S-DSP and S-SMP. Fixes PAL version of Virtual Bart Gtk + Windows: - Added a Vulkan graphics output method. Similar to OpenGL, this can use libretro's slang shaders - Changed the automatic frame skip throttle to take place immediately before showing the frame, making VRR work better - Add menu item to clear recent files entries - Add fixed window size changes up to 10x Windows: - Improved the shader parameters dialog with sliders and resize - Allow disabling adding registry entries. Deletes any existing entries when the option is disabled Gtk: - Switched to CMake for build system. Removed meson - Fixed some keys not working with modifiers - Removed graphics options most people won't understand or need - Improved wayland support. Handle fractional DPI properly
Satomi Hakkenden
Игры NES / Dendy
» Кабель RGB Megadrive 2. 16:50
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» Сборник хаков игр серии Sonic the Hedgehog 16:18
» Picostation PS1 16:05
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» [NES/SMD] CadEditor - редактор игр Capcom и других 13:44
» [3DO] Mortal Kombat II: 3DO Edition 13:28
» Silent Hill (серия) 13:23
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» Sega Neon MEGA Plus 2 12:52
» Пройденные игры 12:45
» Картридж PS1 для PIO порта 11:45
» [PSP] Zettai Zetsumei Toshi 3 / Disaster Report 3 11:40
» Делюсь своим Обзором на игру The Spiderwick Cronicles на PS2 11:28