- Fixed SA1 division with negative dividend again - Fixed timing on several instructions - MSU1 audio with no loop point will not repeat from start - Modernized some old memory-related code - Fixed a desynchronization in interlaced modes and reporting - Remove SA1 access to WRAM - Added second set of registers between S-DSP and S-SMP. Fixes PAL version of Virtual Bart Gtk + Windows: - Added a Vulkan graphics output method. Similar to OpenGL, this can use libretro's slang shaders - Changed the automatic frame skip throttle to take place immediately before showing the frame, making VRR work better - Add menu item to clear recent files entries - Add fixed window size changes up to 10x Windows: - Improved the shader parameters dialog with sliders and resize - Allow disabling adding registry entries. Deletes any existing entries when the option is disabled Gtk: - Switched to CMake for build system. Removed meson - Fixed some keys not working with modifiers - Removed graphics options most people won't understand or need - Improved wayland support. Handle fractional DPI properly
From TV Animation Slam Dunk: Yonkyou Gekitotsu!!
Игры Super Nintendo (SNES)
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