- Fixed SA1 division with negative dividend again - Fixed timing on several instructions - MSU1 audio with no loop point will not repeat from start - Modernized some old memory-related code - Fixed a desynchronization in interlaced modes and reporting - Remove SA1 access to WRAM - Added second set of registers between S-DSP and S-SMP. Fixes PAL version of Virtual Bart Gtk + Windows: - Added a Vulkan graphics output method. Similar to OpenGL, this can use libretro's slang shaders - Changed the automatic frame skip throttle to take place immediately before showing the frame, making VRR work better - Add menu item to clear recent files entries - Add fixed window size changes up to 10x Windows: - Improved the shader parameters dialog with sliders and resize - Allow disabling adding registry entries. Deletes any existing entries when the option is disabled Gtk: - Switched to CMake for build system. Removed meson - Fixed some keys not working with modifiers - Removed graphics options most people won't understand or need - Improved wayland support. Handle fractional DPI properly
Naxat Super Pinball: Jaki Crush
Игры Super Nintendo (SNES)
» Проблемы со звуком в Shin megami tensei SNES 14:16
» [NES/SMD] CadEditor - редактор игр Capcom и других 13:44
» [3DO] Mortal Kombat II: 3DO Edition 13:28
» Silent Hill (серия) 13:23
» [NES] Super Mario Bros. Co-op - продолжаем когда один игрок умирает 13:09
» Sega Neon MEGA Plus 2 12:52
» Пройденные игры 12:45
» Picostation PS1 11:52
» Картридж PS1 для PIO порта 11:45
» [PSP] Zettai Zetsumei Toshi 3 / Disaster Report 3 11:40
» Делюсь своим Обзором на игру The Spiderwick Cronicles на PS2 11:28
» [PS1] Digimon World (PAL) 11:20
» [NES] Tennis - 1p vs 2p / 1p2p vs 3p4p 09:56
» Переделка БП Sega Saturn 100v => 220v 08:59
» Кабель RGB Megadrive 2. 02:28