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Sega Li v1.8
Iron, 05:46, 07-05-2006
Sega Li это как эмулятор NES/Famicom для Windows.
- fixed input sometimes being considered active when it actually wasn't, and vice versa
- mappers: added iNES mappers 41, 44, and 52
- CPU: fixed the reset interrupt vector being read from the wrong bank sometimes (nothing was affected until adding mapper 41)
- APU: added clock jitter behaviour
- input: fixed mouse cursor hiding/showing not working properly when pressing a mouse button
- CPU: more accurate startup timing, I hope (Chessmaster didn't work)
- mappers: added iNES mapper 228
- input: support for functions inside trigger rules; added turbo(speed,key) and toggle(key), I'll document them later
- input: standard menu functions with Left Alt or F10 are disabled if they're taken by any trigger rule
- APU: added support for 3 frame IRQs in a row, and fixed on-clock length counter updates (consequently, this fixed Vegas Dream (J) from locking up)
- PPU: fixed sprite overflow not working on the bottom scanline, oops
- PPU: fixed a small bug in sprite evaluation 'diagonal' reads
- fixed NTSC frame timing (er, I had the factors switched around)
- source: added several optional compile-time hacks, for testing (they're disabled of course)
- APU: added accurate PAL DMC timing
Bakuten Shoot Beyblade 2002: Gekisen! Team Battle!! Seiryuu no Shou: Takao Hen
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