- Windows port, now compiled with MinGW;
- Disabled: EAGLE filter, GUI Help->System, screenshots;
- Broken mappers: 9 & 10 (MMC2/4), and possibly others;
- Removed a CPU timing hack, leaving the things "as it";
- Minor changes in the CPU core to avoid bugs on game loading;
- Correct power-on/reset CPU behaviour (thanks nesdev);
- Fixed a bug in the WorkRAM I/O behaviour;
- Savestates should work fine now (older files may be incompatible);
- Fixed MMC3 IRQ timing somewhat (mapper 4 mainly);
- Fixed default keys mapped to A and B, instead of Z and X;
- Proper PPU 8-pixels left clipping;
- Video output is 16-bit now (instead of 8-bit);
- Fixed color emphasis/monochrome modes (try CopperBars);
- A couple of other minor fixes...
Spirit: Stallion of the Cimarron: Search for Homeland
Игры Game Boy Advance
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