Эмулятор NES / Famicom / Dendy для Windows и Linux.
- (Windows) Fixed bug that allows the monitor turned off during a game session.
- Added "Pause" shortcut.
- Better support for the submappers in NES 2.0.
- Fix for recognize correctly the CHR RAM size with the NES 2.0.
- Fixed saving of the option 'Permit "Up + Down" and "Left + Right"...' in the configuration file.
- Added two new palettes (Thanks to Firebrandx for his work http://www.firebrandx.com/nespalette.html).
- Fixed the mirroring in the VRC2 mapper.
- Added the full support for the RetroArch's shaders (https://github.com/libretro/common-shaders).
- OpenGL version support ".glslp" and ".cgp" (linux version need that is istalled the nvidia-cg-toolkit package) shaders.
- D3D9 version support only ".cgp" shaders. Then, based on experience made in these months of development, in D3D9 version many shader ".cgp" do not work (such as CRT-royale), it seems that this shaders has been developed for the OpenGL version.
Summon Night: Craft Sword Monogatari: Hajimari no Ishi
Игры Game Boy Advance
» Переводы на английский 12:56
» Ограничитель времени в играх на ретроконсолях 12:26
» Нейросети, ИИ и всё, что с ними связано 12:22
» Эмуляция Nintendo Switch 11:59
» PCSX2: Эмулятор Sony PS2 (продолжение) 11:51
» Picostation PS1 11:32
» Kega Fusion 3.6x - Общие вопросы 11:23
» Выбор SEGA в 2021. Что купить из новоделов. 11:21
» [PS2] Gran Turismo 3 (A-spec) 10:40
» [SMD] Хак Zero Tolerance 09:10
» [SMD] Хак Zero Tolerance 08:40
» Steam Controller, Steam Machine и Steam Frame 08:16
» Программирование редакторов для внесения каких-то изменений в ром. 08:12
» [SMD] EHODRIVE - кастомная плата Sega MD для установки в классический корпус 06:45