Platform support - Add support for Android 12 Scoped Storage restrictions - iOS: Fix multitouch tracking - Android: Fix screenshot orientation on Vulkan - Linux: Improve support for system FFmpeg 3.1+ - libretro: Always enable function hooks - AMD: Enable Vulkan rendering on a thread - Add iOS version detection, turn off JIT on bootup if >= 14.3 - iOS: Try a different JIT detection method - Windows: Restore window size correctly Game fixes - Fix NBA Live 08 loading - Display Open Season title screen correctly - Fix Metal Gear Solid Peace Walker Chinese Patched blue screen - Load Ape Academy 2 correctly Graphics and Sound - Add new texture filtering mode "Auto Max Quality" - Fix Princess Maker 5 Portable half screen in Vulkan - Fix Pro Yakyu Spirits 2010 (NPJH50234): Rendering errors with hardware transform off - Support texture replacement filtering overrides - Fix Yarudora Portable: Double Cast's FMVs artifacting - Fix Sims 2 Castaway/Pets EA Logo glitched out - Fix bad size & position on Japanese & Numbers & Alphabets - Implement basic depth texturing for OpenGL - Google Cardboard fixes - Correct mini-map update in Z.H.P - Fix crash in vertex jit on ARM32 - Add a setting for reverb volume - Option to switch to new devices or not, on Windows UI - Add a setting for choosing background animation in PPSSPP's menus - Add CRC calculation on game info screen and feedback screen - Add a Storage tab to System Information with some path info - Track and show memory allocation / usage information in debugger - Allow searching within the savedata manager - Enable postshaders to access previous frame - Add missing japanese keyboard symbol - Add Reset button on crash screen, allow load state and related - Implement savestate load and save undo - A lot of minor debugger improvements Controls - New analog stick calibration menu - Improved combo button and moved settings to Customize Touch Control -> Customize -> Custom button - Improved tilt control, allow to change axis - Add a visual means of control mapping - Add basic motion gesture support - Fix touch control DPAD not getting input when dragged over, and make touch analog drag not activate other buttons - Allow adjusting touch control analog stick head size Adhoc/Network - Fix multiplayer issue on MGS:PW due to detecting an incorrect source port on incoming data - Always enable TCPNoDelay to improve response time - Fix Teenage Mutant Ninja Turtles multiplayer - Fix FlatOut Head On multiplayer - Prevent flooding Adhoc Server with connection attempts - Fix crashing issue when leaving a multiplayer game room (ie. GTA Vice City Stories) - Fix stuck issue when scanning AP to Recruit on MGS:PW - Fix possible crash issue on blocking socket implementation (ie. Kao Challengers) - Create GameMode's socket after Master and all Replicas have been created (ie. Fading Shadows) - Reduce HLE delays due to multiplayer performance regressions (ie. Ys vs. Sora no Kiseki) - Fix socket error 10014 on Windows when hosting a game of Vulcanus Seek and Destroy
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