- Graphics and compatibility fixes - Assorted minor performance improvements, game load speedup - Screen inset (notch) support on Android - Analog stick support for menu navigation - Fixed audio glitches in SDL builds - Support more languages in in-game dialogs. Croatian language added to PPSSPP - Simple multiplayer chat - More advanced postprocessing (multipass, parameters) - Add PPSSPP-specific CWCheat - Reintroduce Cardboard VR, allow more resolutions - Fix some crashes - Ghost in the Shell graphics fixed (JIT inaccuracy with inf*0) - Mac build now supports Vulkan on top of MoltenVK - Raspberry Pi 4 EGL crash fixed - VSync now supported on all backends, frame duplication option added for 30 Hz games - Camera supported on Windows, Linux and Mac (still no microphone though) - Darkstalkers fixed and working through software rendering. SW rendering fixed on GLES 2.0 - Hot Shots Golf slowdown and flicker on Vulkan fixed - Pangya Golf crashes and hangs fixed - Allow rebinding of right touch screen analog - Add option to prevent mipmaps from being dumped - Tilt control now have a base radius to help with deadzone - Mappable auto rotating analog stick to pass some game checks - Touch control position can now be snapped to a grid - HiDPI retina display support - Rapid-fire on touch control - Toggle mute button - Add option to resize game icons and more - Frames in-flight now configurable to reduce input lag at the cost of speed - Add toggle mode to combo button - SDL mouse support, Qt menu upgrades - Real support for chinese patched version of Hatsune Miku Project Diva Extend - Some minor kernel module support - Fixed fullscreen toggling with Vulkan in SDL builds
Breath of Fire
Игры Game Boy Advance
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