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P.E.Op.S. DSound Audio SPU v1.9
RBM-13s, 07:25, 21-09-2004
Новая версия отличного звукового драйвера для PSEmuPro-based эмуляторов. В новой версии:
- LDChen is currently working on a free psx emu for PDAs, called FPSEce (check out www.fpsece.net for more infos), and of course one of his biggest concerns is speed. Therefore he improved the ADSR handling speed of the P.E.Op.S. sound plugin... dunno if PC users will also note a speed difference, give it a try.
- LDChen also suggested to change some global variable handling for improving the speed of his port, so Pete adjusted a lotta functions... hopefully it will help as well :)
- LDChen noticed that Crash Team Racing used a SPU IRQ address inside the decoded sound buffer area. Well, it seems that ePSXe has its own way to handle such IRQs, but other emus may need support from the spu plugin, so Pete added a new option called "Handle IRQs in decoded sound buffer areas". Suggestion: at least turn it on if you are not using ePSXe, or if you're encountering special problems, like a game locking up. There is no guarantee that the option will fix your problem (after all, CTR is the only known game with such IRQs right now), but who knows...
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