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NRage Input Plugin V2.00 BETA
Iron, 11:11, 05-07-2006
Input плагин для эмуляторов Nintendo64.
- + Better detection of devices; more joysticks should work now, as well as steering wheels and things that aren't strictly "gamepads"
- + N64 controllers can now get input from multiple gamepad type devices
- + Now able to assign a key, mouse, or gamepad control to as many N64 control surfaces as you like
- / device selection for keybinding no longer needed; devices list now shown as "Force-Feedback Devices" under ControllerPak selection (pick Rumble, and tick the "RawMode" box)
- / no longer possible to send FF events from multiple controllers to the same FF device (this shouldn't have worked anyway)
- + now captures mouseclicks properly in Controllers tab (disable button clicks while polling)
- + releases exclusive mouse while in config menu (fixed a mouse bind while locked issue)
- + add independent X/Y mouse sensitivity
- + changed absolute mouse support: now choose between Buffered (default from before), Absolute, and Deadpan (control only moves while you move the mouse)
- + various optimizations, bugfixes, and spelling fixes
- + LOTS of documentation added to the source; it should be more legible now
- + rewrote controller save and restore (underlying CONTROLLER and BUTTON structs changed...)
- / Button mappings and modifiers will need to be reset on first load
- + now rewrites mempak to save immediately after writing to controller (1.83 and previous didn't save the mempak until RomClose)
- + now possible to map shortcuts to buttons and axes as well as keys (be careful)
- + tabbing within the config window actually works now
Blocken (Japan)
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