Новости > Показать отдельно
No$gba v2.0a
RBM-13s, 00:58, 01-10-2004
В новой версии:
- debug: fix: shutdown message immediately even if 1st/traced opcode at emu_run
- cartload: memorizes recent cartnames last 9 shown in windows version file-menu
- bios: bugfix: softreset by 80x86 code switches from thumb state to arm state
- debug: numeric expression decoder accepts uppercase hex/oct/bin in debugger
- speedup: faster cpu_arit_add_flags emulation (and cmc-less cpu_arit_sub_flags)
- debug: online assembler can create LDR=IMM if it finds match/fREE/blank memory
- debug: online assembler can "edit" existing "ldr{cond} rd,=imm" pseudo opcodes
- curious: help/ass/dis/emu: described/supported older retro ARMv1,2,3 versions
- armv5: emulated all new/changed ARMv5TE opcodes (disabled in no$gba of course)
- armv5: a22i/disassembler: (qadd/sub, mul16bit, cpsr.q, ldrd/strd/pld, vect.hi)
- armv5: help: ARMv5TE (qadd/sub, mul16bit, cpst.q, ldrd/strd/pld, mcrr/mrrc)
- debug: search menu with new quick-link goto-memory-area function (and goto pc)
- bugfix: re-fixed flash backup writes (same ebx*8 bug as eeprom, thanks celebi)
- armv5: a22i/disassembler: recognize new ARMv5 opcodes (bkpt,blx reg/imm,clz)
- armv5: help: described new ARMv5 opcodes (bkpt, blx reg/imm, clz, copro.2)
- armv5: help: described changed ARMv5 opcode behaviour (mul.cy, pop/ldm/ldr.pc)
- armv5: help: new chapter describes differences between ARMv1 through ARMv5
- webpage: added notice needing help about sick debug info specifications
- emudetail: accepts thumb BX opcode with reserved bits<>0 (suspicious warning)
Super Mario Bros. Deluxe
Игры Game Boy Color
» [SNES] Super Mario World - нужна помощь с графикой 21:25
» Картридж PS1 для PIO порта 21:24
» [GCN] GameCube — тест не- и малопопулярных игр 21:21
» Эротизм в играх 21:16
» RTHextion: новый hex-редактор для ромхакинга и переводов 21:11
» [SMD] Создание собственной многоигровки на одном чипе 20:59
» Playstation 1 без звука с Audio CD 20:11
» [3DO] Mortal Kombat II: 3DO Edition 20:04
» Picostation PS1 20:04
» Пройденные игры 19:45
» Не пройденные (заброшенные) игры 18:56
» [GBA] Sigma Star Saga 17:01
» Balloon Fight - 4 players hack 14:39
» Ретроигровые стримы и видео 2nd Channel 14:10
» [SNES] RoboCop Versus The Terminator / Stargate - поиск шрифта 13:12