Windows Additions:
- Automatic joystick axes recalibration.
- More video filter options.
Windows Changes:
- ::GetLongPathName() is now used in conjunction with ::GetCommandLine().
- Better logic for when and when not to preserve the NES picture scale factor in fullscreen.
- Minor aestetic fixes.
Windows Fixes:
- Crash on start in 98/ME.
- Crash on exit when two or more video devices are present.
- Invalid fullscreen view on dual displays.
- Parameter change in ::CompareString() for 98/ME/2k compatibility.
- Correct LIB linking order for MSLU.
- Bug in WM_DROPFILES and WM_COPYDATA handlers.
- Certain input keys are now ignored. Fixes some japanese keyboards.
- Can now parse unquoted filenames from the command-line.
Emulator Additions:
- MD5 instead of CRC when checking for modified data.
- New image file CRCs for auto detection of controllers.
- Database entries.
Emulator Changes:
- NTSC filter optimizations.
- Minor palette modifications.
- __attribute__ ((fastcall)) removed. Seems to be broken in GCC.
Emulator Fixes:
- Some NTSC filter bugs.
- Patch for "My Life My Love - Boku no Yume - Watashi no Negai" to use another revision of the MMC3 chip.
- NST_ASSERT() macro bug on platforms other than Win32.
Demolish Fist
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