Новости > Показать отдельно
Minimon 2004:11:08d (Pokemon Mini)
Iron, 10:27, 12-11-2004
Изменения:
- Added version revisions w/new title bar.
- Optomized some (now it's a little more than 100% faster). You can thank intel VTune for that one.
- Fixed a bug in the gradient tag processing (colors are better now)
- Added a fill tag to the palette, so people can do JB style palettes (note, it's a 33%:66% blur ratio, not 50:50, so it does not look quite right). The palette in the config shows how to use the new tag, it also provides a much better palette (sharper color)
- Did some more hacking on the pokemon channel emulator, and discovered that when the U and V registers are not equal, IRQs cannot occur. This appears to have solved the mysterious 'Game crash ahoy'! problem.
- Changed IRQ functions to a queue system, which presumably is how the actual system works
- Removed emulation loop audio, since it was underrunning way too often. I don't know if this is a problem with DirectSound, or what, but it turns out that it's way too hard to sync. I moved to a threaded notification system that breaks the audio down into segments. It is a little less accurate, but a lot more reasonable. (Also allows me to filter the audio)
Lycanthropy (1993)(Zenobi Software)
Игры ZX Spectrum
» Проблемы с Twin Sharp Famicom 00:50
» Picostation PS1 00:45
» RGB_amp mod 00:35
» Счетчик FPS в эмуляторах 00:29
» Кино 23:26
» Эмуляция "Тетриса" 22:48
» NESRGB AV Famicom - цифровой шум 22:41
» Совместное прохождение игр c участием Ниндзя 22:17
» PCem, 86box и другие эмуляторы старого PC-железа 21:51
» Первая игра, приставка 21:04
» Обзор на первую часть Prince of Persia (1989+) 20:46
» Разыскиваю схему клона на TV16C+TA-06SD 20:27
» Game Genie раздел 20:04