Emulation fixes: - ARM: Fix LDM^ writeback to user-mode register - ARM: Fix LDM^ {pc} differences - ARM: Fix edge case with Thumb SBC flags - GB MBC: Fix MBC1 RAM enable bit selection - GB MBC: Fix MBC2 bit selection - GB Memory: Fix OAM DMA from top 8 kB - GB Video: Always initialize palette - GBA Savedata: Fix potential corruption when loading a 1Mbit flash save - GBA Video: Fix invalid read in mode 4 mosaic - GBA Video: Fix color of disabled screen - SM83: Fix flags on little endian PowerPC Other fixes: - 3DS: Fix garbage on borders of scaled screens - All: Correct format strings for some numbers on Windows - All: Correct more format strings on Windows - ARM: Fix decoder detection of branches with ALU and LDR instrctions - CMake: Fix build with libzip 1.7 - CMake: Add missing dllexports.h file to dev installation - GB Core: Fix extracting SRAM when none is present - GBA: Fix leak if attempting to load BIOS multiple times - GBA Memory: Fix instability on Wii when using AGBPrint - GBA Savedata: Fix extracting save when not yet configured in-game - Qt: Fix file handle leak on opening an invalid ROM - Qt: Fix Italian RTC translation - Qt: Add missing option for Wisdom Tree in overrides list - Qt: Fix stability regression on AMD drivers - Util: Fix crash if PNG header fails to write - Vita: Fix flickering when using frameskip - Wii: Fix pixelated filtering on interframe blending Misc: - FFmpeg: Use range coder for FFV1 to reduce output size - Qt: Add per-page scrolling to memory view - Qt: Add setting to display ROM filename in title
Ninja Burai Densetsu
Игры Sega Mega Drive / Genesis
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