Новая версия эмулятора Game Boy Advance для Linux, Mac OS X и Windows
Bugfixes: - ARM7: Fix STRT/STRBT - ARM7: Implement undefined STRH/LDRH/LDRSH/LDRSB versions - ARM7: Fix bank switching with LDR[B]T/STR[B]T - Libretro: Fix problems with rumble not turning off - GBA: Fix idle skip state being retained between games - GBA: Initialize uninitialized pristineRom and pristineRomSize members - GBA BIOS: Fix CpuSet on 0x01XXXXXX addresses - GBA BIOS: Fix Sqrt sign - GBA BIOS: Fix misaligned RLUnCompReadNormalWrite* - GBA Hardware: Fix Game Boy Player rumble in Pokemon Pinball - GBA Memory: Fix DMA behavior for SRAM accesses - GBA Memory: Fix Store8 to OBJ VRAM - GBA Memory: Fix alignment of LDM/STM on SRAM - GBA Memory: Fix unaligned out-of-bounds ROM loads - GBA Memory: Fix timing of DMAs - GBA Video: Fix _mix for 15-bit color - GBA Video: Fix OAM and palette initialization - OpenGL: Fix fast-forward on some OpenGL drivers where it may block early - Qt: Use safer isLoaded check in GameController - Qt: Fix a race condition in PainterGL that could lead to a crash - Qt: Fix clear button/analog buttons in gamepad mapper on some platforms - Qt: Fix font size in memory viewer - Qt: Fix a crash in the memory viewer - Qt: Add additional checks in CheatModel to prevent crashes - Qt: Fix race condition with setting sample rate - Qt: Fix crash when closing multiplayer windows - Qt: Fix resetting while paused Misc: - GBA Audio: Implement missing flags on SOUNDCNT_X register - Qt: Add mute option to menu
Jungle Strike
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