Эмулятор Atari Lynx, Neo Geo Pocket (Color), WonderSwan, GameBoy (Color), GBA, NES, SNES, Virtual Boy, PC Engine (CD), PC-FX, Game Gear, Genesis, Master System, PlayStation и Saturn.
This release adds experimental Sega Saturn emulation. It currently is x86_64-only, very CPU-intensive, lacking save state support, and not supporting PAL-region games. However, SSF("Saturn Sound Format") rip playback is not limited to x86_64 platforms. Significant end-user changes compared to 0.9.38.7: Added experimental Sega Saturn emulation. Low-accuracy "snes_faust" SNES emulation module is now compiled in and available by default(but not used by default, except for SPC playback). The version is now displayed in the upper right corner of the F1 help screen. Scrolling in the netplay and cheat consoles is now done in visible line units, instead of internal line units as before, and when a console is not scrolled all the way down, a green indicator arrow will now be drawn in the lower right corner. Revamped the layout of the debugger's memory editor. MD: Replaced old 68K emulator with new 68K emulator developed for Saturn emulation. Fixes major issues in "Double Clutch", "James Pond 3", and "Sub-Terrania". However, timing is currently a bit off with the new 68K emulation code, so there may be some regressions. MD: Implemented kludge to fix a startup lockup in "Turrican". NES: Implemented kludge to fix a minor Zelda 2 title screen glitch, a status bar glitch in Burai Fighter, and scrolling in the second stage of The Young Indiana Jones Chronicles. NES: Enabled SSE2 support in the audio resampler(though not used on all CPUs with SSE2 support, mostly just newer ones). NES, PCE, PC-FX: Added ARM NEON support to the audio resamplers(when compiled with -mfpu=neon or similar). PCE, PC-FX: Added AVX support to the audio resampler. PS1: Enabled emulation of a rarely-used CDC feature; fixes lockup bug in "Fantastic Pinball Kyutenkai". PS1: Reordered CPU class data layout for a small performance boost on ARM CPUs. SNES: Updated libco, for ARM support. Settings added: filesys.fname_savbackup filesys.path_savbackup netplay.console.scale netplay.console.font netplay.console.lines ss.* Settings removed: netplay.smallfont
Battle x Battle: Kyodai Gyo Densetsu
Игры Game Boy Advance
» Очень дешевый заменитель NES PPU-RGB на FPGA 21:49
» SEGA MegaDrive II - не работает джойстик 21:44
» [NES] RayCastle - 3d tech demo 21:37
» [SMD] Battle City порт+хак, на 1-8 игроков. 21:26
» Picostation PS1 21:09
» Совместное прохождение игр c участием Ниндзя 20:51
» Nintendo Switch 2 20:38
» [GBA] Breath of Fire II 20:35
» [NES] Super Mario Bros. Co-op - продолжаем когда один игрок умирает (by vitsum) 20:28
» [PC] Bloodshot Reconstruction 19:01
» ИИ комиксы 18:29
» ТОП 10-20 любимых игр на Mega Drive и Sega CD 18:14
» Тёмная сторона Pixel Devil 18:00
» [PS1] 10 лучших игр для Sony PlayStation 16:37
» [SNES] Super Metroid 16:03