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Mednafen v0.8.7
Iron, 11:11, 09-01-2008
Мультисистемный эмулятор для Linux и Windows.
- GBA: DMA registers were being saved as 32-bit arrays instead of 16-bit arrays in save states, potentially causing memory corruption, and broken save states on big endian platforms. Fixed.
- NES: Removed the AltiVec resampling code, as it causes problems on the PS3, and possibly other PPC chips, and I don't have a PowerPC machine to test it on. The NES sound filtering code will be rewritten in 0.9.0, anyway.
- GBA: Fixed a startup crashing bug on big-endian platforms.
- Changed instances of fprintf() in mempatcher.cpp to trio_fprintf() to work around major issues with pre-C99 standard C libraries.
- GBA: The Load() function was returning a largeish integer, instead of 1, after successfully loading a ROM image. Fixed.
Den [15:25, 09-01-2008]
Я не понял.Какие приставки или приставку он эмулирует?GBA чтоли?
Vint [16:29, 09-01-2008]
Вот список эмулируемых платформ:
Atari Lynx
GameBoy (Color)
GameBoy Advance
NES
PC Engine(TurboGrafx 16)
SuperGrafx
Neo Geo Pocket (Color)
PC-FX
WonderSwan (Color)
Atari Lynx
GameBoy (Color)
GameBoy Advance
NES
PC Engine(TurboGrafx 16)
SuperGrafx
Neo Geo Pocket (Color)
PC-FX
WonderSwan (Color)
Famicom Wars
Игры NES / Dendy
» Nintendo Switch 2 09:54
» Famicom Cartridge Schematics & PCBs 09:53
» Серия Metroid 09:42
» [PC] Bloodshot Reconstruction 09:40
» [NES] RayCastle - 3d tech demo 09:32
» ТОП 10-20 любимых игр на Mega Drive и Sega CD 09:30
» Picostation PS1 08:36
» SEGA MegaDrive II - не работает джойстик 08:31
» Подробная методика проверки S-CPU для PAL SNSP-CPU-01/02 08:07
» [android] citra и формат образов в 3ds 07:25
» Эмуляция PS5 05:27
» Эмуляция Nintendo Switch 02:28
» Прошивка MX29LV160 с помощью дампера 01:31
» Околоигровой ИИ- и фан-арт 01:28