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Mednafen v0.2.1
Iron, 02:06, 03-09-2005
Новая версия эмулятора NES, GBA, GB, GBC и Lynx - Mednafen:
- GBA: Converted the DMA registers into arrays, rather than having them as a gazillion different variables.
- GBA: Replaced the if() alpha-blending clamping mechanism with a simple LUT.
- GBA: Removed some apparently unnecessary if() statements in the graphics rendering code.
- GBA: Made a few experimental optimizations to the graphics rendering code( >> 24 changed to & 0xFF000000 in some of the priority comparison code).
- GBA: Played around with some optimizations in the "gfxDrawTextScreen" function.
- GBA: Restructured the CPU emulation code, so I don't have to recompile one giant file when I make a small change(and so it doesn't use totally obscene amounts of RAM during compilation).
- GBA: The sound flushing routine was returning and setting the wrong values, totally breaking the speed-throttling code. Fixed.
- GB: Slightly increased the video contrast and brightness of the original GameBoy's emulation.
- GBA: Extended the BLIP buffer size, fixing a startup emulator crash with "Midway's Greatest Arcade Hits", and possibly other games.
- Updated the documentation with better explanations in a few areas, and fixed a few errors.
Player's Edge Plus (XM00007P+XMP00006) Multi-Poker
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