- SNES: Fixed an off-by-1 bug in the PPU code that would cause writing past the end of the OAM tile list arra - SS: Added "House of the Dead (Japan)" to internal database of games to use the data cache read bypass kludge with, to fix a game crash on the gun calibration screen - SS: Added "Virtua Fighter Kids (Java Tea Original)" and "World Series Baseball" to internal database of games to use the data cache read bypass kludge with, to fix gameplay glitches - Removed some unnecessary memory allocations in the old settings to argument parsing glue code - Fixed a crash bug with 2xSaI-family scalers during initialization(regression introduced in 1.21.0-UNSTABLE) - Create the Mednafen base directory(e.g. ~/.mednafen) before opening the lockfile to fix a startup error when the directory does not already exist(regression introduced in 1.21.0-UNSTABLE) - SS: Added kludge to fix layer offset problem in "Alien Trilogy" - SS: Added "WipEout" to internal database of games to use the data cache read bypass kludge with, to fix a hang that occurred when trying to exit gameplay back to the main menu

Killer Instinct 2 (v1.4)
Игры MAME
» [GBA] Во что поиграть на GBA: Ultimate Edition 19:04
» Picostation PS1 19:00
» [GB] Перевод на русский Final Fantasy Legend 18:41
» SCPH-5500 перегрев БП 18:39
» Диагностика клона MD 18:20
» покупка/сборка ПК. 17:49
» Блок для пс2 17:27
» Пройденные игры 16:18
» SNES проблемы с изображением 15:00
» Перевод Антологии Streets Of Rage 14:52
» [ALL] Ваши хаки 14:45
» PPSSPP - эмулятор PSP 13:29
» Очередной opensource клон Денди 12:53
» Некачественное совместное прохождение Legend of Zelda 10:28
» Что вы слушаете? 00:16