- SNES: Fixed an off-by-1 bug in the PPU code that would cause writing past the end of the OAM tile list arra - SS: Added "House of the Dead (Japan)" to internal database of games to use the data cache read bypass kludge with, to fix a game crash on the gun calibration screen - SS: Added "Virtua Fighter Kids (Java Tea Original)" and "World Series Baseball" to internal database of games to use the data cache read bypass kludge with, to fix gameplay glitches - Removed some unnecessary memory allocations in the old settings to argument parsing glue code - Fixed a crash bug with 2xSaI-family scalers during initialization(regression introduced in 1.21.0-UNSTABLE) - Create the Mednafen base directory(e.g. ~/.mednafen) before opening the lockfile to fix a startup error when the directory does not already exist(regression introduced in 1.21.0-UNSTABLE) - SS: Added kludge to fix layer offset problem in "Alien Trilogy" - SS: Added "WipEout" to internal database of games to use the data cache read bypass kludge with, to fix a hang that occurred when trying to exit gameplay back to the main menu
NFL Football
Игры Game Boy
» [NES] Игра про мускулистого мужичка 22:08
» Picostation PS1 22:06
» Совместное прохождение игр c участием Ниндзя 21:53
» Рассуждения об играх 21:50
» Angry Video Game Nerd и другие 21:31
» Mini PC 21:10
» [Разыскивается] Схемы оригиналов картриджей SFC/SNES 21:05
» Эмуляция Nintendo Switch 20:27
» покупка XStation 20:05
» Не сдампленный карик GBA 19:09
» Windows 11 19:08
» [SFC] Проблемы с изображением 18:53
» (SMD) Virtua Racing (JP) - замена корпуса. 17:39
» Хаки на любой вкус 14:29