August 10, 2017: - Compile with explicit -fstrict-aliasing, for distributions/OSes that have configured gcc to not enable strict aliasing at -O2(and possibly other levels). - Fixed a bug that could, under certain conditions, cause emulator OSD elements to not be updated in the time after entering frame advance mode and before a frame advance. August 7, 2017: - Use a sorted std::vector instead of std::multimap to store current settings, to reduce memory usage. August 6, 2017: - SS: Added ss.input.port*.3dpad.mode.defpos settings to control the default position of the digital/analog mode switch. August 5, 2017: - Allow addresses above FFFF to be entered as the logical watch address in the debugger. August 4, 2017: - SS: Added kludge to fix layer offset problem in "Daytona USA CCE". - NES: The functionality controlled by setting "nes.fnscan" now recognizes "(F)" and "(France)" as PAL. - NES: Added support for iNES mapper 40. July 11, 2017: - Utilize _byteswap_*() functions in endian.h when compiling with Microsoft's C++ compiler. June 22, 2017: - Fixed a couple of minor issues(log header formatting, and skipped logging of first instruction in step mode) with the debugger's undocumented trace log feature. - NES: Corrected the period of PAL noise channel frequency setting 0x1. June 21, 2017: - NES: Fixed a few square wave sound channel emulation bugs(wrong phase for duty setting 3, and failing to clock the period counter when the channel is silenced).
Humans, The
Игры Game Boy
» Эмуляционный арт 05:50
» Ошибки в описаниях игр и свои предложения 05:41
» Рассуждения об играх 05:32
» Picostation PS1 05:25
» Эмулятор IMBNES - 3640 игр денди для PSX / PS2 04:40
» Нейросети, ИИ и всё, что с ними связано 03:43
» Модификация RGB на многочиповых SNES 03:13
» Что вы слушаете? 02:58
» [NES/SMD/SNES] Самые реиграбельные игры 02:36
» Эмуляция PS4 (Orbital, GPCS4, PS4delta и другие) 00:45
» Dualshock 2 - зажата кнопка 23:59
» Впечатления от игры на настоящем железе vs Dendy vs эмулятор 23:56
» [NES][SMD] CadEditor - редактор игр Capcom и других 23:23
» [SNES] Непереведённые игры 23:16
» [PSP] Dissidia 012 Final Fantasy 22:55