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Mame v0.95u4
Ice, 22:12, 21-04-2005
Прошло всего лишь 3 дня после предыдущего апдейта МАМЕ. Изменения:
- Changes from Aaron Giles
- Removed CPU_16BIT_PORT hack; this means that all Z80 drivers must explicitly clamp their I/O space address space to 8-bits via ADDRESS_MAP_FLAGS(AMEF_ABITS(8))
- Removed CPU_AUDIO_CPU; it was no longer having any effect, and it was a poor substitution for documentation since it wasn't used consistently across all games
- Added 'emulator' target to the makefile to make it easier to build just mame.exe
- Aemoved obsolete targets from the main makefile
- Added Pentium-M optimization target to the makefile
- Other changes
- Fixed gsword descriptions and added documentation on the 8741s. [Nicola Salmoria]
- Fixed C140 sound routing in the Namco games. [Mamesick]
- Added proper sprite ROMs to G-Loc. [Mike Coates]
- Fixed game logic bug in mslider. [Phil B, Dox, David Haywood]
- Added hack to v60 for srmp7, though this needs a real fix eventually. [David Haywood]
- Fixed DIP switches in Survival Arts and Dyna Gear. [Brian Troha]
- Added several TMS9900 enhancements and variants from MESS. [Raphael Nabet]
- Fixed backgrounds in Nitro Ball/Gun Ball. [Pierpaolo Prazzoli]
- Added preliminary decryption to Deco 102 games. [Nicola Salmoria]
- Fixed DIP switches in Pocket Gal DX and Captain and the Advengers. [Brian Troha]
- Added better protection against crashing in the debugger. [Nathan Woods]
- New clones added
- Space Invaders (Model Racing) [David Haywood]
- Pocket Gal Deluxe (Euro v3.00) (not working) [Corrado Tomaselli]
- Tecmo World Cup '94 (set 2) (not working) [Corrado Tomaselli]
- New games marked as GAME_NOT_WORKING
- Dream World [David Haywood]
- Choky Choky [David Haywood]

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