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Mame v0.91u2
RBM-13s, 07:41, 03-02-2005
Очередной промежуточный релиз MAME:
- Warning Cleanups [Nathan Woods, David Haywood]
- ST-V update [Angelo Salese]
- Added a kludge for Astra Super Stars to let it run past a nasty code, nasty because I highly suspect it's a sh-2 bug,will be worked out in the future.
- Added some new vdp2 registers,for example the DISP one for avoid transitions draws.
- Re-added the layer disable/enable code that I sent in the past which was lost,and removed the possibility to disable layers with non-debug builds
- Started to add default eeproms for the various games,for now I've hooked up the one in Shienryu to let it run already with Vertical Switch.
- Added the dynamic clocks,hopefully now 100% working.
- TNZS driver update [Nicola Salmoria]
- fixed crash due to code execution across bank cboundary (tnzs36b16yel)
- removed kludges which were required to run Arkanoid 2 (they were just mirror addresses)
- added sprite banking (same as seta.c). Insecotr X and other were obvoisly running at 30fps before, now they are ok. Also fixes insectx13b16gre and insectx236b16gre.
- added sprite buffering (not quite the same as seta.c). Fixes kabukiz sprites and backgrounds, though there might still be a few glitches.
- fixed kabukiz sound
- Correct NeoGeo Mirroring + additional information on coin counters etc. [Razoola]
- Lethal Enforcers updates [Nicola Salmoria, R.Belmont]
- uPD7759 rewrite, fixing sound in System 16 games [Aaron Giles]
- Small jalmah.c update to fix a crash [Angelo Salese]
- Fixed Gunsmoke transparency [Nicola Salmoria]
- Fixed mirrored scenes in Terminator 2 [Dave Didion]
- Kabuki-Z [Nicola Salmoria]


- Karate Blazers (Japan) [Gerald]

- Super Trio
background emulation not complete (encrypted tiles?) sound emulation not complete - Join 'Em [David Haywood]
basic driver, not much work done on it yet - The Couples [Angelo Salese]
basic driver, not much work done on it yet
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