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MAME v0.90
RBM-13s, 03:19, 06-01-2005
Вышла новая версия MAME 0.90! Полный список изменений:
General Improvements
- Fixed sound in Desert Breaker with new roms [Aaron Giles, Gerald, Thierry]
- Fixed dip-switches to nmk16 driver [Brian Troha]
- New Discrete Sound Functionality [Derrick Renaud, Frank Palazzolo]
- DISCRETE_OP_AMP_FILTER - properly emulated DISC_OP_AMP_FILTER_IS_BAND_PASS_1M type filter. Used by many games. see: http://home.cogeco.ca/~derrickmame/galaga/Galaga_filters.html * atafifb, abaseb - Re-wrote to use component value only code and use new filter.
- Fixed crash in i8x41 cpu core reading uninitialized internal RAM [Juergen Buchmueller]
- Super Qix driver update [Nicola Salmoria]
- manually repaired the ROM code and added support for the I8751 MCU, so the two original sets work.
- swapped sqix and sqixa, because the the former was dumped from a bootleg board (though there's no reason to believe the ROMs were modified, so I didn't mark it as bootleg)
- merged with pbillian
- fixed pbillian/hotsmash sample playback
- fixed pbillian MCU simulation and inputs
- improved hotsmash MCU simulation, the game is playable now though still incomplete.
- Bubble Bobble driver update [Nicola Salmoria]
- removed the 68705 CPU emulation, since that's not what the original used
- simulated the 68701 MCU
- enemy movement should now be correct (bublbobl36rc2yel)
- fixed clock item behaviour. Now enemies start moving again after 10 seconds (bublbobl36b3yel)
- supported coin lockout
- emulated the boblbobl protection device, getting rid of the ROM patches.
- adjusted PSG volume in tokio (tokiob067gre)
- Fixed gaplus driver to use its samples [Brian Troha]
- Fixes the undocumented bit test opcodes in hd6309 cpu core [Nathan Woods]
- Some i386 cpu core fixes [Nathan Woods]
- Fixed algorithm for identifying 32-bit segments
- Near branches now won't force a segment reload
- Implemented RET imm16 under 16-bit mode
- Fixed SBB instruction (the borrow was deducted from the second operand, not the result)
- Fixed LDS, LSS, LES, LFS, LGS under 32-bit mode
- Partially implemented LLDT, LTR, CLTS, WAIT and MOV dr instructions
- Some C89 compilers fixes [Lawrence Gold]
- Renamed arcadia machine/vidhrdw/include files from arcadia.* to amiga.* [Nathan Woods]
- Fixed Vs. Stroke & Match Golf name [chaneman]
- Fixed oisipuzl inputs [Pierpaolo Prazzoli]
- Fixed Rainbow Islands visible area [Nicola Salmoria]
- ST-V fixes [Angelo Salese]
- Fixed various DMA bugs, including a missing save/update mode in indirect mode and added a default add value for the A-Bus transfer, to avoid strange uploads.
- Further improved the SCU emulation, added two unemulated irqs (PAD and SCSP), improved the "illegal" DMA operations and started to work out with the games headers.
- Fixed a disassembler bug with the Nec cpu core [Angelo Salese]
- Fixed player 2 and 3 inputs in xenophob [Hans Andersson]
- Fixed sound banking in taito_f3 driver [Nicola Salmoria]
- Fixed memory leaking and added a check in debug builds [Nicola Salmoria]
- Hyperstone cpu core fixes
- Added and fixed the timer and removed the hack [Pierpaolo Prazzoli]
- Fixed delayed branching for delay instructions longer than 2 bytes [Tomasz Slanina]
- Fixed colors and Cocktail support in Enigma 2 [chaneman, Pierpaolo Prazzoli]
- Added SE3208 cpu core emulation [ElSemi]
- Fixed model1 driver compiling problem with OpenVMS [Robert Alan Byer]
- Fixed itech32 driver crash on AMD64 cpus [R. Belmont]
- Fixed namco54 sound driver compiling in VisualC++ [Kenneth Miller]
- Evolution Soccer [ElSemi]

- Kabuki-Z (Japan) [Pierpaolo Prazzoli]

- Karaoke Quiz Intro Don Don [Angelo Salese]

- Riot (Japan) [Pierpaolo Prazzoli]

- Super Qix (set 1 & 2) [Nicola Salmoria]
- The Crystal of Kings [ElSemi]

- Virtual Mahjong [Angelo Salese]

- Astro Battle [HIGHWAYMAN, Pierpaolo Prazzoli]
- Astro Fire [Pierpaolo Prazzoli]
- Bay Route (Japan, FD1094 317-0115) [Chris Hardy]
- Cotton (US, FD1094 317-0180) [Gerald]
- Great Gurianos (Japan?) [Nicola Salmoria]
- Rad Mobile (World) [Chris Hardy]
- Ultimate Mortal Kombat 3 (rev 1.0) [Brian Troha]
- Arrow Flash (Mega-Tech) [Gerald, Thierry]
- Buccaneers [Tomasz Slanina]
missing one program rom
Shining Force
Игры Sega Mega Drive / Genesis
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