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MAME v0.100u3
HEYMEXA, 13:15, 30-09-2005
Появился новый Source-Update МАМЕ.
Вот список изменений:
Вот список изменений:
- More Sega C2/Genesis-based games cleanup
- fixed crashes introduced in last version
- centralized interrupt generation for all Genesis-based games
- implemented protection correctly for Puyo Puyo 2
- Changed validity checks to use hashes for speed. Also changed them to only
- run on the drivers in the source file of the current game, rather than on all
- games, in non-debug builds. And fixed the coinage sorting check so that it
- doesn´t depend on the linker to order the strings in a particular way.
- Removed -skip_validitychecks option now that the time to execute the checks
- is not as bad.
- Improved speed in Top Gunner by pre-decoding the vector processor microcode.
- Also added a shift register to produce the LCD-like look of the score and
- other numbers.
- Nintendo Super System sound update:
- Fixed bugs in SPC700 ADC, SBC, ADDW, SUBW, MUL, DIV, & CLRV opcodes
- Fixed several APU hardware/timer issues
- Added accurate sound DSP emulation from the latest OpenSPC
- Fixed some timing issues that prevented ActRaiser from syncing up
- Result: generally accurate sound in the working NSS games, and in many SNES games over in MESS as well.
- Added missing vertical movement to Gatsbee.
- Laser Battle

- Water Balls

- Pop´s Pop´s

- Egg Hunt

- Zip & Zip

- Power Balls

- Escape Kids (Asia, 4 Players)

- Gigandes (Japan)

- NFL Football
- Cat´N Mouse
- Metal Saver
Waterworld
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