Новости > Показать отдельно
MAME 0.105u3
Ice, 20:55, 27-04-2006
Вышла новая промежуточная версия многосистемного эмулятора аркадных автоматов MAME. Изменений как всегда много:
- Ошибки исправленные тестерами МАМЕ
- mystston097u3yel [David Haywood]
- decocass0105u2yel [Aaron Giles]
- taitosj0105u2yel [Aaron Giles]
- vicdual0105u2gre [Aaron Giles]
- chqflag0105u2red [Aaron Giles]
- Изменения в исходниках
- Fixed and cleaned up the DIP switches in the dec0 driver. [Roberto Fresca]
- More improvements to the PGM video code. Also added hooks for halting the sound CPU which allows ddp2 to boot. [David Haywood]
- Fixed incorrect lightgun names. [Derrick Renaud]
- Fixed Bonze Adventure levels 2 & 9. [Bryan McPhail]
- Refactored the 8530 CIA code from the Amiga into a separate module and made it support both the 6526 and 8530 variants. [Nathan Woods]
- Fixed/improved DIP switches in the megasys1, dietgo, and yunsun16 drivers. [Twisty]
- Fixed some DIP switches and added controls for 2nd player in cocktail mode in Lost Castle in Darkmist. [Sonikos]
- Fixed a number of issues in the Windows rendering code:
[Giuseppe Gorgoglione]
- Fixed blit_vectors so it used the dirty pixel array in D3D mode
- Fixed blit_vectors rotation issue for dirty pixels as well
- Changed -full_screen_brightness to -full_screen_gamma (which is a more correct description)
- Changed -d3dfilter to be a boolean, since the other filtering modes are either obsolete or not applicable to MAME
- Removed limitations on windowing position so you no longer need to be aligned on an 8-pixel boundary
- Cleaned up a number of unused global variables
- Improved multi-monitor support to work in GDI mode as well as in non-full-screen modes
- Added missing documentation for the -screen parameter
- Fixed some remaining errors and inconsistencies in the content and usage of MAME header files by comparing declarations against actual definitions. Removed many orphaned/duplicate declarations. Added #includes where appropriate, and moved a few declarations to another file when they were in the wrong location. [Atari Ace]
- Removed a number of unused ROM regions. Most (but not all) of the empty ROM region warnings are now taken care of. Also uncommented/ added missing undumped ROMs/XORs in the Namco and CPS2 games. [Aaron Giles]
- More Amiga cleanups: [Aaron Giles]
- Fixed dual playfield mode
- Rewrote blitter code (fixes glitches in ar_bowl and others)
- Changed Arcadia boot loading to use ROMtags instead of autoconfig
- Swapped Kickstart 1.2 in for Arcadia BIOS (fixes ar_sdwr)
- Добавлены новые игры, которые помечены как НЕ_РАБОЧИЕ
- Puzzle Star [XingXing]
- Marine Date [MAME32Plus]
- Speed Up [Aaron Giles]
- Up Scope [Mariusz Wojcieszek, Tomasz Slanina, Aaron Giles]
- Greyhound Poker (Version 50.02) [Pierpaolo Prazzoli]
- Добавлены новые клоны
- The Pit (Bootleg) [Brian Troha]
- Amidar (Bootleg) [Brian Troha]
- Moon Cresta (bootleg set 3) [Brian Troha]
- Xexex (ver AAA) [Corrado Tomaselli]
- Новые игры, которые помечены как НЕ_РАБОЧИЕ_ИГРЫ
- The Gladiator [David Haywood]
RBM [13:51, 30-04-2006]
Первые пять игр это рабочие игры, там "НЕ_" не надо :)
SD Gundam Gaiden: Lacroan' Heroes
Игры Game Boy
» Angry Video Game Nerd и другие 21:55
» [SNES] Super Mario World - нужна помощь с графикой 21:25
» Картридж PS1 для PIO порта 21:24
» [GCN] GameCube — тест не- и малопопулярных игр 21:21
» Эротизм в играх 21:16
» RTHextion: новый hex-редактор для ромхакинга и переводов 21:11
» [SMD] Создание собственной многоигровки на одном чипе 20:59
» Playstation 1 без звука с Audio CD 20:11
» [3DO] Mortal Kombat II: 3DO Edition 20:04
» Picostation PS1 20:04
» Пройденные игры 19:45
» Не пройденные (заброшенные) игры 18:56
» [GBA] Sigma Star Saga 17:01
» Balloon Fight - 4 players hack 14:39