- Rewrote manual into smaller manuals, in html and plain text.
- Added zipped rom support for all platforms.
- Added hardware video rendering.
- Cleaned sources, again and again (thanks to splint) (compiles with gcc up to 3.3).
- Added error message when trying to start a cd and the cd system rom can't be found.
- Added partial arcade card support (inner memory management rewritten).
- Added readonly-ness of roms (was writeable until now).
- Removed a bug in DraculaX which was crashing in the intro when not in -m1 mode
- Added netplay support. The normal binary can be used alone or as a client, a server binary is also provided.
- Added nice graphical configuration of keyboard and joypads.
- Added support of joypad via SDL under windows.
- Rewrote graphical engine.
- Added support for big endian cpu (Sparc, ...).
- Switched to gtk 2 for graphical toolkit.
- Added support for interacting with the core variable of the emulation from external processes (can be used to change rom content on the fly e.g.).
- Changed licence to be considered as free (GPL + mBSD + zlib).
- Fixed a crash when starting any game in the windows port.
- Added support for dumping audio and video. Some samples are available to make an .avi/.mpg/.whatever from it under un*x.
- Fixed some bugs in DMA handling (including one occuring at the end of the first stage of gunhed).
- Improved internal I/O handling (handle remanence of unaffected bit latches).
- Began adding ogg support (untested).
- Fixes sound frequency bug and added stop/start audio subsystem between the various games to provide instantaneous effects of configuration changes.
- Added better command line argument support.
- Autodetection of US encoded roms.
- Added signed format support for audio rendering.


Final Fantasy I & II: Dawn of Souls
Игры Game Boy Advance
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