Вышла новая версия одного из лучших эмуляторов NES (Famicom, Dendy).
Common Mappers - Minor refactor of the save game RAM code. Fixes UNROM-512 flash clearing bug during movie play - Mapper 354: Add CHR-RAM protect - Mapper 78: Add submapper suppor - Added mapper 174 support - Move mapper 205 to mapper 361/366, added proper mapper for 205 - Mapper 205: Fix for split-rom variant (UNIF) - Changed UNROM-512 to use 8kB of CHR-RAM memory by default - Mapper 342 memory optimization LUA - Implemented LUA function memory.registerread Core - Memory initialization settings are now also applied to nametable, palettes, and sprites - Fixed bug were write instructions didn't always update the databus Qt/SDL Debugger - Added ld65 debug file symbol loader feature - Added checkbox to Qt debugger menu to control trace logger auto start function on debugger open - Added code to stop the trace logger on debugger close if it was the debugger who started it in the first place - Added address validity checking to the breakpoint editor dialog entry fields Video - Added a third video driver option that uses a QPainter object to render QImages to the viewport (uses a pure Qt API) - Fixed video transparency issue that has been seen on some platforms (Wayland) by forcing alpha bits to be set to full opaque GUI - Added state recorder feature, periodically saves time history of game play states that can be recalled and played out from - Fixed bug regarding force grayscale or use custom palette settings change not updating PAL 3x filter appropriately - Added feature that allows loading of save state files via drag n drop file dialog operations - Fixed redundant window focus bug that would occur when attempting to open a pre-existing window - Added optional cross-platform libarchive interface to allow Qt GUI to open ROMs from 7zip archives - Minor improvements to the ROM selection from archive dialog - Improved frame scheduling timing precision Build - Build fixes for GCC 13
Не хватает ему более гибких возможностей в настройке фильтров картинки, чтобы любой требовательный человек настроил под себя.
(Mandarin Software).png)
Lancelot (1988)(Mandarin Software)
Игры ZX Spectrum
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