Вышла новая версия одного из лучших эмуляторов NES (Famicom, Dendy).
Emulation Core - Fixed SYA and SXA opcodes in CPU Qt/SDL New Tools - Added built-in AVI RIFF Tree Viewer Debugger - Redesigned debugger layout to optimize space usage - Window layout uses relocatable tabbed viewports to allow for layout customization - Added a tool bar for commonly used debugger buttons - Moved many configuration options to debugger window menu to save space - Added syntax coloring options to assembly code viewer - Added opcode description popups to assembly code viewer - Added assembly code custom font selection option - Added symbol tool tips and address look ahead popups for assembly code viewer - Added navigate backwards/forwards line history to assembly code viewer - Added breakpoint on unlogged code/data feature - Added breakpoint on execution of a specified PRG-ROM address - Added step back one instruction feature (experimental) Qt/SDL Hex Editor - Fixed draw logic to ensure that highlighted text coloring takes precidence over activity coloring - Fixed crash in hex editor when searching with Ctrl+A Input Control - User can now save up to 3 alternate sets of gamepad button bindings in addition to the primary set - Advanced gamepad bindings (to hot key functions) are now stored for each individual gamepad by GUID - Fixed annoying intermittent SDL gamepad button mapping issue Lua - Build fix for static linking of lua. Ensure proper compiler flags are set for linux and mac OS to enable lua plugin functionality Movies - Added optional linking of ffmpeg (libav) libraries for AVI recording. Provides full use of available encoders and options - Implemented AVI 2.0 Indexing Specification. This new indexing scheme eliminates 2GB AVI file recording limitation - Fixed video messages and HUD presentation AVI display options Qt/SDL GUI Improvements and Bug Fixes - Went through all debug tool windows and made sure that all configuration options are saved (persist on application restart) - The position and size of all debug/tool windows is now saved at window close and restored at window open - For debug windows, if attempting to open a window that is already open, that window is raised to top and focused - Bug fixes for scroll bar presentation on custom viewport widgets in debug tools windows (debugger, hex editor, trace logger) - Added main window context menu to Qt GUI - Various color customization options for debugger and hex editor - Changed hot key config window tree layout to sort keys into logical groups - Added offline help documentation viewer feature. (chm viewer for windows and Qt help engine for unix) Video Improvements and Bug Fixes - Fixed video message positioning so that it is not clipped when 8 pixel side clipping is active - Added integer frame rate option to better sync video with monitor refresh - Changed update rate of video frames per second display so that it is more readable Sound Improvements and Bug Fixes - Added option to mute sound when main window is not in focus - Improved sound sample underflow/overflow algorithm to allow for better scaling with running the emulation at faster/slower speeds - Sound sample processing efficiency updates - Added an audio buffer percent usage indication and an audio sink starve counter to sound config window for debug purposes Build Improvements - OpenBSD OS build fixes
> Qt-версия: 71.1 MiB
Это всё, что стоит знать о современных фреймворках и программировании в целом. Из 64-метровой либы используем пару функций? Пофик, запихнём всю либу, и неважно, что она весит в 20 раз больше, чем тонны полезного кода непосредственно самого эмулятора.

Street Combat
Игры Super Nintendo (SNES)
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