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FCEUX v2.0.3
Iron, 14:46, 03-11-2008
Эмулятор NES / Dendy для Linux и Windows.
- emulator:
- bug: fix fcm conversion, recording, and playback of reset and power commands
- bug: prevent excessively long movie filenames
- bug: SF [ 2085437 ] should fix issues with missing author field in fcm convert crashing fceux
- bug: fix savestate recovery code which prevented aborted savestate loads from recovering emulator state correctly.
- bug: gracefully handle non-convertible broken utf-8 text without crashing
- enh: permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing.
- enh: Adding an experimental (optional and undocumented) new PPU. Slow, but more precise in some ways.
Contact developers if you think you need more precision
- sdl:
- bug: fixed issue where windowed mode would always be set to 32 bpp
- bug: SF [ 2062823 ] fixed ppc build errors and added LSB_FIRST option to build scripts
- bug: SF [ 2057008 ] lua is now optional, thanks shinydoofy for a patch. also fixed some build issues.
- bug: SF [ 2008437 ] fixed an issue where flawed movie would crash fceux on every startup
- enh: added support for AVI creation for SDL, see documention/Videolog.txt for more
- enh: toggle lag frame counter for SDL, default hotkey F8
- enh: toggle skipping of lag frames for SDL, default hotkey F6
- enh: made the input config window more usable
- enh: --inputcfg can now be used without a filename
- enh: SF [ 2179829 ] user ability to toggle "bind savestates to movie" added for SDL, default hotkey F2
- enh: SF [ 2047057 ] added uninstall script for gfceux
- windows:
- bug: SF [ 2073113 ] Child windows inside debugging window get invalid sizes
- bug: Sound config dialog will now look to see if Mute Turbo should be checked
- bug: hex editor find dialog does not reopen (fixed)
- bug: SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does)
- bug: fix problem where replay dialog couldnt work when the process current directory
- had changed to something other than emulator base directory
- bug: fix issue where keyboard keys get stuck when switching between debugger window and main window
- enh: added a toggle for binding savestates to movies
- enh: added -cfg (config file) command line argument
- enh: add maximize button to debugger window
- enh: bind a menu option for display framecounter
- enh: autoload the only useful rom or movie from an archive, in cases where there is only one
- enh: don't read every archive file when scanning for replay dialog. scan them, and only look for *.fm2
- emulua:
- bug: SF [ 2153843 ] Lua ignores second joypad.set()
- enh: add execute timeout functions useful for lua contests
Guest [18:19, 03-11-2008]
Столько фич, а непонятно кому они нужны.
PAINNN [03:25, 04-11-2008]
CaH4e3у ))))
Same X [03:19, 05-11-2008]
Пускай-Пускай CaH4e3 Навороты наворачивает. Это ж к лучшему.
Michael English Daibouken
Игры Famicom Disk System
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