Bug fixes: - Wav Loader window did not contain all of the waveform after saving - Saving of wav files for the ZX80 now works - The T-states breakpoint counter no longer wraps back to 0 after 65535 but continues until 999999, making it easier to see if a ZX80 frame is taking too long - Changed the default value present on the data bus for the ZX80 - The ‘ROM file not found’ dialog would appear after selecting a ROM file from a folder outside the default ROM folder - Read breakpoint conditions were not working correctly - Corrected disassembly display of SBC instructions - Fixed Spectrum border corruption when Spectra mode enabled and full frame displayed - Fixed Spectrum border during vsync period when full frame displayed Enhancements: - Wav Loader now shows the end of the waveform after saving from a ZX80 or ZX81 when auto stop/start is enabled (previously it would show beyond the end of the waveform) - Wav Loader now displays the waveform while saving (previously it was always showing beyond the end of the waveform) - When saving to the Wav Loader from a ZX80, ZX81 or TS1500, the output now drops back to the zero level when there is no activity to better represent the waveform that would get saved to a cassette - Support for ZXC ROM cartridges provided by the Chroma 80 interface - Added a ‘range’ option to breakpoints (by SirMorris) - Added a ‘mask’ option to breakpoints - Added a ‘not equal’ condition to breakpoints - Added support for binary input for memory edits - Removed support for octal entry on memory edit and breakpoint dialogs - TV emulation display artifacts are now disabled by default - Added Keyboard layout image for the Spectrum 128 - All windows gathered at start up to ensure they are visible if an existing ini file could not be found - Added recursive support for the Step Over debugging facility

Monster Gate - Ooinaru Dungeon - Fuuin no Orb
Игры Game Boy Advance
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