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DSEmu v0.0.2b
RBM-13s, 02:06, 20-03-2005
Обновился DSEmu, развивающийся эмулятор Nintendo DS:
- Friday, 18th March 2005 - I've ported the sprites from gladius' GPU, so there should be a lot more working GBA demos than there were yesterday. I know for a fact that at least a few sprite-based demos do work fine. I did have to add a double check for Y-coordinate bounding, on top of gladius' code, though; that seems strange.
I only have one DS demo that uses sprites, really, and that's Nibbles. However, it doesn't even start; it jumps to 0, just as many other DS demos do. It feels like a core bug to me, and until I fix that, I probably won't get much DS output.


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