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DSEmu v0.0.1c
Ice, 07:56, 29-12-2004
Обновился эмулятор Nintendo DS/Gameboy Advance. Вот что говорят на оффициальном сайте:
I've been getting silly numbers of complaints that the emu crashes when it's a certain number of levels down in the directory structure, or when the filename gets too large. It's actually the latter that's the real problem, since I have a pathname 64 characters long that's 9 levels deep.
I thought MAX_PATH was 260 I'm gonna try to track down where the crap this disctinction happens.
UPDATE. So, buffer overflows are the most common vulnerability in an application, right? What happens when you write a string bigger than 80 characters into an 80-char space on the stack? You guessed it; big-time breakage. All fixed now!
I've been getting silly numbers of complaints that the emu crashes when it's a certain number of levels down in the directory structure, or when the filename gets too large. It's actually the latter that's the real problem, since I have a pathname 64 characters long that's 9 levels deep.
I thought MAX_PATH was 260 I'm gonna try to track down where the crap this disctinction happens.
UPDATE. So, buffer overflows are the most common vulnerability in an application, right? What happens when you write a string bigger than 80 characters into an 80-char space on the stack? You guessed it; big-time breakage. All fixed now!
Thunder Blade
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