Мультисистемный эмулятор с открытым исходным кодом для Linux, Mac OS X и Windows. Примечателен тем, что разработан на Pascal (Delphi/Lazarus). Поддерживает эмуляцию ZX Spectrum, Amstrad CPC, NES, GameBoy (Color), ColecoVision, Chip 8, Sega Master System и различных аркадных автоматов.
DSP 0.16b2 10/04/16 ********** - General + Fixed switching to full screen from the main menu + Improved the way to indicate the active driver and buttons shown + Improved system for the main window is allways the active window + Lazarus: New sound system, you need the SDL library 2.0.4 (Fixes sound on Linux) + ROM Engine - Added possibility to export the information of the ROMs and samples of all drivers in ClearMame format - Fixed some ROMs (name or size) in some drivers + Add a dip switch icon to configure arcade drivers + Add an icon to configure the computer drivers/consoles + Samples Engine: Fixed non-standard frequency resample + Control engine - Completely rewritten keyboard and joystick controls - Rewritten joystick calibration system + DSK file engine - Rewritten opening files, improves stability - Fixed loading double-sided images - Fixed weak sectors emulation - Fixed length track calculation - Fixed tracks order - Added some patches to work the Titus protection in Amstrad CPC + Upd765 chip - Fixed reading a sector ID (Fixes 'Tintin on the moon' Spectrum +3) - Fixed weak sectors handle (Fixes SpeedLock +3 protection) - Fixed attempt to read beyond the length of a sector (Corrects Amstrad CPC SpeedLock protection) + Tape engine - General clearing - CSW format: Rewritten opening files, improves stability. - TAP format: Standardized opening files through data structures - TZX format: Standardized opening files through data structures - PZX format - Standardized opening files through data structures - Corrected data block - Properly implemented very large pulses + Lenslok - Added Amstrad CPC support - Added possibility to change the game if not detect or wrong detected + Languaje engine: Add the translation of some menus and improved other - Spectrum + Mapped the special keys on models next to the 48K + They corrected mapping 'Symbol shift' (Shift) and 'Caps Shift' (Control) were the inverted + Simplified and corrected contained memory/IO functions (still not working 100%) + Fixed IRQ lenght - Amstrad CPC + Added a menu to change the general options - Choice versions of the low ROM: English, French, Spanish, Danish or customized - Added possibility to map ROMs in slots 1 to 6 of then CPC - Added show/hide LensLok - Add the 512Kb RAM extension (4Mb also, but still not working) + All CPC keys mapped in a position similar to the original keyboard + Changed mapping CPC function keys to numbers on numeric keypad + Modified specific Z80 timings - Asteroids + Fixed sound samples + Small fixes and cleaning
Parlor! Parlor! IV CR
Игры Super Nintendo (SNES)
» Эмуляция Nintendo Switch 12:24
» Angry Video Game Nerd и другие 11:10
» Нейросети, ИИ и всё, что с ними связано 11:04
» Рассуждения об играх 11:01
» tct 6801 и pier solar 09:37
» FAQ: БП Sega MD, Genesis, MD2. 09:37
» Впечатления от игры на настоящем железе vs Dendy vs эмулятор 08:44
» Windows 11 07:26
» Об аниме и Японии... 00:52
» Эмуляция PS4 (Orbital, GPCS4, PS4delta и другие) 23:56
» Модификация RGB на многочиповых SNES 19:15
» [Разыскивается] Схемы оригиналов картриджей SFC/SNES 19:06
» Picostation PS1 18:49