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dgVoodoo v1.31
RBM-13s, 00:27, 30-09-2004
Новая версия glide враппера (эмулятор glide для opengl):
- Support for Glide 2.11
- LFB handling is rewritten, it means new converters, etc. This version supports write formats RGB565, RGB555 and ARGB1555 natively.
- Earlier solutions for multithreading issues could (and did) cause problems like in Red Baron 3D, it's now fixed (at least I hope it's indeed fixed)
- Some minor bugs fixed
- When switching to another application by alt-tab, then back, texture corruption may occure. For example, my videodriver doesn't set the "state" of textures to "lost", in spite of part of the videomemory they reside in is unambiguously overwrited. To avoid this, dgVoodoo reloads all the textures when they are first used after the cooperative level is got back (Windows applications themself may notice swithcing by alt-tab and don't call Glide functions until you don't switch back, thus, reloading won't work).
- Default texture filtering is "point sampled", not bilinear filtering.
- Setup behavior is slightly changed: since driver 2.11 can also be configured now, setup provides a list for instances of wrapper files. At startup it put all the files found into this list but you can add more instances by "Search", "./" and "Win dir" buttons. Actually, both of the platform configurations are read in (and written out!), so none of them is lost when selecting between the two platforms (losing is an old behavior, it was inherited from old version setups when Windows and DOS configs were placed into two separate files).
- Bugfixing, for example screen saving does not work in previous version, etc.
- Saving and loading configurations from/to setup (right click, menu)
- Sure there are some more slight changes, but I can't remember them
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