- [+] Added frameskip option.
- [+] Added framerate limiting option.
- [+] Added adjustable stick deadzone.
- [+] Allow pause menu to be activated even when rom emulation has hung.
- [!] Fix crash when no roms found, added explanatory message.
- [!] Fix flickering when small number of roms found.
- [^] Fix texture hash frequency check.
- [^] Finally got code compiling with -O3 optimisation flag in GCC.
- [^] Use VFPU for InvSqrt (thanks hlide!)
- [^] Improved VFPU code for clipping and tnl (thanks Raphael!)
- [^] Improved inlining of AddTri.
- [^] Reduced time spent searching for overridden blend modes.
- [~] Remove debug console in public release builds (smaller footprint and slight speedup.)
Legend of the Mystical Ninja, The
Игры Super Nintendo (SNES)
» [SNES] Super Mario World - нужна помощь с графикой 21:25
» Картридж PS1 для PIO порта 21:24
» [GCN] GameCube — тест не- и малопопулярных игр 21:21
» Эротизм в играх 21:16
» RTHextion: новый hex-редактор для ромхакинга и переводов 21:11
» [SMD] Создание собственной многоигровки на одном чипе 20:59
» Playstation 1 без звука с Audio CD 20:11
» [3DO] Mortal Kombat II: 3DO Edition 20:04
» Picostation PS1 20:04
» Пройденные игры 19:45
» Не пройденные (заброшенные) игры 18:56
» [GBA] Sigma Star Saga 17:01
» Balloon Fight - 4 players hack 14:39
» Ретроигровые стримы и видео 2nd Channel 14:10
» [SNES] RoboCop Versus The Terminator / Stargate - поиск шрифта 13:12