New Features - Zipped and gzipped SMD ROMs are now supported - Gain control for overall volume and FM/PSG invidually Accuracy/Completeness Improvements - Fixed timing of a few instructions in Z80 core - Added optional emulation of YM2612 imperfections (aka "ladder effect") - Fixed some unintentional extra precision in some FM LFO calculations - Added a 1 sample delay in some FM operator results when used as modulators to match hardware Bugfixes - Fixed regression in NBA JAM TE and possibly other 32MBit Acclaim mapper titles - Added code to handle controllers that have their d-pads mapped as buttons or axes - Removed some problematic SDL2 game controller mappings - Fixed crash that occurred when releasing mouse too clickly when loading a ROM - Fixed SMD ROM support - Fixed handling of audio contexts with more or less than 2 channels - Fixed off-by-one error in IO device selection UI - Fixed regression in GDB remote debugging support on Linux and OS X Other Changes - MegaWiFi hardware can now be enabled by a header string (still gated by config) - Tweaked the style of checkboxes in the Nuklear UI to hopefully make the on/off state more clear
Back to the Future
Игры NES / Dendy
» Пройденные игры 19:26
» Геймпады-тестирование, личный опыт, мнения. 19:21
» Очень дешевый заменитель NES PPU-RGB на FPGA 18:59
» [NES] T-Rex Runner — порт динозаврика из Chrome 18:46
» Эмуляция PS5 17:36
» [NES] TANKER — новая игра для Денди в духе легендарных «Танчиков» 17:18
» [NES] Waterline - физическая модель поверхности воды 17:02
» Хаки на любой вкус 16:30
» Арт не относящийся к играм (фан-арт, ИИ-арт по фильмам, аниме и пр.) 16:18
» Эмуляция Xbox 16:09
» PS1 fat PU8 late (-23). Номиналы потенциометров и артефакты в FMV 12:26
» Денди классик reload Ver. 2.0 Final 11:47
» Vita3K - эмулятор PS Vita 10:26
» Dendy/NES: 50 FPS vs. 60 FPS 09:49
» [NES/Dendy] "Nuts & Milk" - примитивная уникальность 09:15