Linux port - fixed last issue AppleII / C64 - fixed states sometimes crashing when a disk change actually happens BSNESv115+ - snes_get_board returns empty string - "No PPU sprite limit" option doesn't seem to work Gambatte - [GameBoy Link] Buzzing noise when one of the Players is muted MAME - fixed BIOS selection menu - added emulation issues and ROM info to RomDetails dialog - report emulation status via ROM info icon and text - bgaregga locks up the process - hide settings for optional dip switches (for now) - use 0x3ffffffc as framerate numerator, like actual MAME does since 0.254 (fixes MP4 processing on YouTube) - kinst + kinst2 = crash - rom loading regression - fixed crash with games using k001006_device (e.g. windheat) NESHawk - fix open bus execution following write instructions Octoshock - fixed exe load crash SMSHawk - fix noise audio channel on SMS VDP (LFSR is 16 bit wide) EmuHawk - fixed ("Unthrottled" setting burns cpu when paused) - If a PSX .bin is loaded, try synthesising a .cue - don't keep multidisk flag on after it was set once - speedup the PlayMovie dialog - Prevent annoying waits when using firmware manager with DSi NANDs present - Lua - fixed (error loading module in lua (socket.dll)) - TAStudio - speedup column drawing - fixed bugs with entries in patternsform - RetroAchievements - fixed RetroAchievements rich presence not working - fixed Jaguar CD homebrew hashing wrt retroachievements - disabled leaderboard list form - fixed various crashes and deadlocks
https://tasvideos.org/Bizhawk/MAME
https://discord.gg/7KSr7eZVzG

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