- JagLink support is here - Max player count is supported in AirCars and BattleSphere, with the potential for any number of emulated Jaguars to be networked together - Special splitscreen functionality has been added - Works over Internet/LAN or locally via loopback - Don't expect anything to be playable or stable over the Internet unless you've got LAN-like latency and no packet loss - When the central host loads a saved state, it's automatically propagated to all clients - Added -cfgpath and -cfgpathabs command line options. This overrides the default config path, useful for splitscreen instances - Added -windowx and -windowy command line options. Useful for tiling out instances for splitscreen play - Added a -noborder command line option. Removes the border from the window in windowed mode, best used with -windowx, -windowy, -forcewidth, and -forceheight - Added an -alwaystop command line option. Keeps the window always-on-top, also useful for splitscreen mode - Added -netlisten, -netconnect, -netport, -netmax, -netloaddelay, -netpcldelay, and -nettcp command line options - Bumped the debugger protocol version, make sure you update to the latest Noesis if you're using the developer build

Cerberus
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