- Fixed a couple of bugs in the disk emulation, thanks to Konrad Kokoszkiewicz for finding them. Specifically,
- Read and write capacity (815 commands) did not check for all supported disk layout types and hard-disk partitions,
- Speedy commands were recognized and interfered even if the speedy emulation was turned off,
- Disk status wasn´t returned correctly for high-density drives
- Fixed a parsing/error handling bug if the initial con- figuration files were incorrect.
- Fixed the implementation of ZFR1 in the mathpack patch.
- Fixed the implementation of FFRAC in mathpack patch.
- Added constants required by BASIC for the patch.
- This release comes with a new release of Os++, the emulator operating system. For the first time, this release is complete and includes a math-pack whose functions should be both faster and more precise than the original implementation. Thanks to B. Watson for continuously pushing me - it´s done now.
- Minor streamlining in the CIO implementation in Os++.
- This release adds a STDIO interface to atari++, allowing it to read keyboard or editor input from the command line, and echo-ing output to stdout. This feature can be used for batch-processing.
- Compared to the beta release, this version fixes one bug in the BCDToInt math pack routine (also known as FPI) which did not handle carry-over correctly.
- Writing 0 to SKCTL now also resets the pokey timers as it emulates the POKEY soft reset.
- Pokey STIMER also resets the poly-counters now, as it should.
- Os++ includes minor fixes for the cursor rendering and interaction of S: with E:. Writing to S: now shields the cursor correctly.
Galactic Crusader
Игры NES / Dendy
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