Обновился эмулятор консоли Sega Dreamcast - Flycast. Есть билды для Android, Linux, iOS, Mac OS X, Nintendo Switch, Windows и Xbox One/Series.
What's Changed - Per pixel rendering with OpenGL ES on mobile - Match code server for battle cable games (F355, Virtual-On Oratorio Tangram and others) - Outtrigger and Power Smash online gaming support - Integer scaling and choice of filtering for output frame - Audio: improved frequency envelope generator - Fixed major issue with Mali GPUs when using Per-pixel rendering - DreamPicoPort fixes and enhancements - Combos to trigger emulator buttons (Pause, Exit, etc.) - DreamPotato support - Configurable paths for BIOS, VMU and others, and UWP enhancements - UI themes - Better support for Thrustmaster wheels - Panther DC controller emulation - Improved arcade box art - Improved on-screen keyboard support on Nintendo Switch - iOS is no longer supported - Texture upscaling is no longer available Fixed Games - Battle Racer (new) - Doom 64 (rendering) - Mushiking 2003 2nd (new) - Sonic Adventure - Mobile Suit Gundam: Federation vs.Zeon - Dinosaur King (inputs) - Zombie Revenge (inputs) - Virtual-On Oratorio Tangram (Naomi, VMU support) - Sega Tetris (Naomi, network) - Spawn (boot) - Block Pong-Pong (inputs) - Sega Rally 2 (crash) - Jet Set Radio (audio) - King of Route 66 (microphone support)
На сайте появился раздел с картинками, созданных участниками форума с помощью нейросетей ИИ Арты.
Тема всего одна - видео-игры!
Изображения можно предложить в этой теме - https://www.emu-land.net/forum/index.php/topic,10717.0.html
Лучшие из них, после тщательного отбора, попадут в галерею сайта.

Обновился свежий эмулятор Sega Saturn - Ymir.
New features and improvements - App: Added "Take Screenshot" action to File menu - App: Moved "Backup Memory Manager" action from File to System menu - Debugger: Added Dump memory region button to the Memory Viewer to dump the currently selected region to a raw .bin file in the profile’s dump path - Debugger: Display VRAM data access shifts separately from CP delays in the VDP2 VRAM access delay window and display them for scroll BGs as well - Rewind: Reset rewind buffer on hard resets and whenever the CD Block LLE settings is changed - Save states: Separated save states menu into Load and Save to avoid confusion and simplify interactions - Updater: Added compile-time flag Ymir_ENABLE_UPDATE_CHECKS to enable or disable the automatic update checker, including the onboarding process - VDP1: Reworked renderer code structure. Allows threading without affecting timings and paves way for other rendering backends Fixes - Settings: Properly reload binds for "increase/decrease speed by 25%" - Updater: Create state/updates folder before writing .onboarded file in case the user opts out of automatic update checks. Fixes update check onboarding popup always appearing on startup - Updater: Detect nightly -> stable update when the current version matches the stable version - VDP1: Reduce VBlank erase timing penalty to fix graphics artifacts in Battle Garegga's options menu - VDP2: Allow bitmap data access during SH-2 cycles. Fixes FMV flickering in Lunar - Silver Star Story, Shin Kaitei Gunkan, and Mechanical Violator Hakaider - VDP2: Apply VRAM bank data access shift to scroll BGs. Fixes shifted borders in World Heroes Perfect's demo sequence - VDP2: Disable VRAM access restrictions based on ZMCTL parameters. Fixes missing background graphics in Baku Baku Animal - World Zookeeper
Обновился эмулятор PC-Engine / TurboGrafx-16 - Ootake.
- When running on Windows 11, the default VSync setting is now "Off." Windows 11 automatically suppresses tearing, and disabling VSync further reduces latency - Added "Use Pad #0 (Another Pad for P1)" to the Input menu. When enabled, you can assign an additional Windows gamepad as Player 1. For example, you can use an arcade stick (#0) and a standard pad (#1) together - You can now rename CD-installed game folders. This is useful when changing names to Japanese or when a game is detected as "Unknown." (Manual renaming via Windows Explorer) 1. Open the install folder via "CD-ROM -> CD Install -> Open 'Install' Folder." 2. Rename the game's folder. 3. Rename the .cue file inside the folder to match the folder name. (Keep the .cue extension.) * Note: State save filenames will also change - Added "Check Game Name" to the CD Install menu. Displays the default name of the currently running CD game - Added support for opening ROM images with the ".sgx" extension. These will automatically boot in SuperGrafx mode - Changed the default screenshot key from [PrintScreen] to [Pause], because Windows 11 freezes the screen when PrintScreen is pressed - Adjusted sound balance to more closely match real hardware - Added "Weaken Intense Light Flashing (Salamander)" and "Weaken Intense Light Flashing (Necros no Yousai)" to the "Setting -> Improve" menu. These reduce extreme flashing effects while preserving the original presentation. Enabled by default for health reasons. Users sensitive to flashing should still take precautions - Improved recognition of later-reissued CD-ROM versions of "Monster Lair." - The later-reissued version of "Juuouki" is now recognized as "Juuouki [New] (J)." This version works properly even with System Card v2.0 or later. The earlier version "Juuouki (J)" should be played with System Card v1.0 - "Hyper Catalog 6" and "Hyper Catalog DUO-RX (Not for Sale)" are now recognized as separate titles - Improved CD-DA playback accuracy. Fixed issues such as: - "Steam Hearts": fanfare music not playing after stage clear. - "Nobunaga no Yabou: Bushou Fuunroku": freezing when playing certain tracks in the in-game CD sound test - Fixed an issue in "Seiryu Densetsu Monbit" where controls could stop responding after exiting the shrine east of Lance Village (likely also occurs on real hardware when both Memory Base 128 and Multitap are connected) - Fixed graphical corruption in "Where in the World is Carmen Sandiego?" (sprite limit behavior reproduced) - Optimized rapid-fire behavior in "Xevious: Fardraut Densetsu" when set to HIGH - Added a 59.3Hz option to "Audio -> Adjust CD-DA (for Sync)." - Reduced the time required for "Adjust CD-DA Auto Set" from 60 seconds to 30 seconds and improved accuracy - Fixed rare slowdowns on Windows 11 when GPU power-saving modes were enabled on NVIDIA or AMD GPUs, even on high-end PCs - Various minor fixes and improvements
С 2005 года на форуме возникали темы про любимые 10-20 игр на Dendy/NES/Famicom. Полтора года назад мы соединили их в одну, а сегодня пришёл час анализа полной статистики за 20 лет (2005-2025).
1. Battletoads & Double Dragon (92 балла) 2. Contra (89,66 балла) 3. Darkwing Duck (86 баллов) 4. Duck Tales 2 (72 балла) 5. Teenage Mutant Ninja Turtles III (63,25 балла) 6. Chip n Dale 2 (57,5 баллов) 7. Super Mario Bros. (53 балла) 8. Battletoads (51 балл) 9. Teenage Mutant Ninja Turtles: Tournament Fighters (50,25 балла) 10. Battle City + Tank 1990 (50 баллов) 11. Chip n Dale (41,5 балл) 12. Contra Force (38,66 баллов) 13. Ninja Ryukenden III / Ninja Gaiden III (38,33 балла) 14. Felix the Cat (36 баллов) 15. Super C / Super Contra (35,66 балла) 16. Castlevania (34,33 балла) 17. Duck Tales (33 балла) 18. Super Mario Bros. 3 (31 балл) 19. Zen: Intergalactic Ninja (30 баллов) 20. Power Blade 2 (27,5 балла) 21. Bucky O'Hare (27 баллов) 22-23. Mighty Final Fight (25 баллов) 22-23. RoboCop 3 (25 баллов) 24. Teenage Mutant Ninja Turtles (24,25 балла) 25. Tokkyuu Shirei Solbrain / Shatterhand (24 балла) 26-27. Jackal (23 балла) 26-27. Kyatto Ninden Teyandee / Ninja Cat (23 балла) 28. Teenage Mutant Ninja Turtles 2 (22,25 балла) 29. Castlevania III / Akumajou Densetsu (21,33 балла) 30. Tiny Toon Adventures (21 балл) 31-33. Castlevania II: Simon's Quest (20,33 баллов) 31-33. Double Dragon 3 (20,33 баллов) 31-33. Ninja Ryukenden / Ninja Gaiden (20,33 баллов) 34-37. Guardian Legend (20 баллов) 34-37. Mega Man / Rockman (20 баллов) 34-37. Metal Gear (20 баллов) 34-37. Prince of Persia (20 баллов) 38. Kunio Kun no Nekketsu Soccer / Goal 3 (19,1 балла) 39. Flintstones: Rescue of Dino & Hoppy (18,5 балла) 40. New Ghostbusters II (18 баллов) 41-42. Jungle Book (17 баллов) 41-42. Jurassic Park (17 баллов) 43. Ninja Ryukenden II / Ninja Gaiden II (16,33 балла) 44. Kick Master (16 баллов) 45-47. Alien 3 (15 баллов) 45-47. Mitsume Ga Tooru (15 баллов) 45-47. Super Spy Hunter (15 баллов) 48-51. Captain America and the Avengers (14 баллов) 48-51. Little Nemo the Dream Master (14 баллов) 48-51. Side Pocket (14 баллов) 48-51. Super Mario Bros. 2 (14 баллов)
В исходной теме собраны все игры с местами и баллами (259 мест!), а также перечислены 10 игр, чаще всего называемых самыми любимыми. Причём в их число попало несколько игр, которых нет в главной 20-ке.
Обновился эмулятор игровой консоли Sony PlayStation 2.
Custom change since there isn't one: * Modules concerned - GS / HW / SW - Qt / FSUI / BPM - Debugger - GameDB - Dépendances (SDL3, Qt, ImGui, Vulkan-Headers, shaderc…) - SPU2 / CDVD / DEV9 / USB - Build system / CI * Graphics (GS/HW/SW) - CopyRect / StretchRect optimizations - Adjustments to DATE, stencil, fog, and blending - Corrections LOD, mipmaps, texture shuffle - DX11 / DX12 / Vulkan / OpenGL improvements - SW rasterizer optimizations - Fixes on barriers and GPU memory management * Interface (Qt / FSUI) - DPI and scaling adjustments - Layout and tooltip corrections - Improved GameListWidget - Adjustments to error dialogs - Options UI supplémentaires (Big Picture Mode, backgrounds, emojis) * Debugger - Improvements to the thread list and module list - Corrections use-after-free - Symbol tree adjustments - Display options (leading zeroes, base) - Redesign of the menu bar layout * GameDB - Fixes for many games - Ajustements FMV (FFX, FFX-2, Splinter Cell…) - Added fixed CRCs - Update of regional names - Specific compatibility adjustments * Addictions - Updates: SDL3, Qt, ImGui, Vulkan-Headers, libpng, shaderc - Adjustments for macOS, Linux, and Windows builds - Corrections runners et toolchains * Build / CI - GitHub Actions Optimizations - Corrections AppImage / Flatpak - Build system adjustments
Команда переводчиков приставочных игр Chief-Net опубликовала к Новому году новый перевод: Einhander [PSX].
Поздравляем всех посетителей сайта с Новым 2026 годом! В качестве новогоднего подарка мы приготовили новый перевод превосходного скроллшутера - Einhander [PSX]. Выступите в роли пилота экспериментального истребителя, оснащенного мощным манипулятором, и уничтожьте все вражеские силы. Помимо игры было также переведено руководство по игре. Желаем в Новом году побольше свободного времени на саморазвитие и занятия любимыми увлечениями, а также крепкого здоровья!

Обновится эмулятор восьмибитных компьютеров Atari - Altirra.
[changes] - Display: Bloom radius has been reset due to different units - UI: Options have been merged from Tools > Options into System > Configure System [features added] - Cartridge: MaxFlash 1Mbit flash type is now selectable, including recent SST39SF010-based cartridges - Cheats: Cheat window is now modeless and resizable - Command Line: Specifying more than one image will now stack media slots in order - Custom Devices: Memory layers can now be auto-controlled based on OS/BASIC/Self-Test ROM visibility - Custom Devices: Improved error display when hot reloading the custom device definition file - Debugger: Improved SIODATA trace channel output - Debugger: Added .devices and .device_info commands - Debugger: Static trace (st) command now has -b option to trace through BRK instructions - Debugger: Added block detection support for Z80 disassembly - Debugger: .tracecio now reports AUX2 on open commands - Debugger: Implemented history for memory pane - Devices: Added full emulation for 850 Interface Module - Devices: Internal 850 R: handler now blocks Break during concurrent I/O instead of ending concurrent I/O when it is pressed - Devices: Standard 850 emulation is now more consistent with DTR/RTS state - Devices: Add device list is now sorted by name - Devices: Improve timing precision of Indus GT full emulation - Devices: Added The Pill device - Devices: Added the Black Box Floppy Board - Devices: Added Speedy XF disk drive - Devices: Added CSS Multiplexer - Devices: Added XM301 modem - Devices: Added named pipe serial adapter - Disk: Add option for reinterleaving to 4:1 SD for SuperSynchromesh - Disk: Improved timing correction when accelerating disk reads - Disk Explorer: Multiple files can now be exported at a time - Display: Added support for screen masks - Display: Move screen mask rendering to after color correction to reduce aliasing - Display: Improved scaling of bloom filter to different resolutions - Display: Added Direct3D 11 custom effect support - Display: Added NEON optimizations for PAL high artifacting - Firmware: Redesigned firmware dialog - Firmware: Added known firmware audit dialog - HDevice: Added support for MyDOS XIO 34 (Make Directory) and using XIO 33 (Delete) on directories - Input: Added paddle input emulation - PerfAnalyzer: Right-drag scrolling is now supported - PerfAnalyzer: Added native tracing mode, which profiles the emulator itself - PerfAnalyzer: Added option for video trace channel frame size and resizable splitter to change the height of the displayed video channel - Printer: 1020 plotter pen colors can now be customized - Printer: The printer UI pane now allows selecting between multiple printer outputs - Recorder: Added option to pause/resume video recording - Recorder: Added support for recording and playback of stereo SAP type R - Recorder: Added VGM recording and playback support - Simulator: Increased scanlines run at a time to slightly improve speed - UI: Added 850 error codes to error decoder - UI: Reduced flickering on drive indicators when using full emulation disk drives - UI: Removed title bar from docked panes and improved resizing behavior - UI: Increased splitter bar size slightly and raised drag thresholds to reduce accidental pane undocking [bugs fixed] - ANTIC: Fixed line buffer being cleared on blank lines - Cartridge: Improved emulation of SpartaDOS X pass-through cartridge port - Cartridge: Added reset button for The!Cart - Cassette: Fixed recording position not being reset properly when creating a new tape - Cassette: Improved accuracy of Vorbis decoding - Command Line: /profile command line switch is now case insensitive - Custom Devices: Fixed crash when attempting to create a memory layer directly mapping beyond the end of a segment without explicit offset - Custom Devices: Fixed a compiler crash when using nested anonymous functions - Custom Devices: Added support for unsafe calls, including the ability to issue UI commands - Debugger: Improved debugger UI state update when non-debugger commands are used to resume execution - Debugger: Fixed .pathdump command repeating instruction lines - Debugger: Fixed history view sometimes not displaying effective address on an instruction after stepping from a memory access breakpoint - Debugger: Fixed horizontal scroll problems with overscroll in memory window - Devices: Fixed Rapidus write-through improperly capturing writes to ROM or extended memory - Devices: 1090 registers are now always visible regardless of PBI enable state to match the known PAL equations - Devices: Booting off the 1030 with internal firmware now registers T: device properly - Devices: Fixed 1030 ModemLink and T: handler download with SIO acceleration enabled - Devices: SuperSALT test assembly voltage inputs now reflect computer model differences - Devices: Fixed some coprocessors losing cycles when single stepping - Devices: Fixed SIDE 3 not being switchable from a controlled cartridge port - Devices: Fixed SX212 speed not saving and emulation mode not switching properly - Devices: Fixed modem not dialing out to IPv6 addresses - Disk: Relaxed standard disk emulator requirements on command frames and ignore overlapping commands for most disk emulation profiles - Disk Explorer: Dragging out directories from a MyDOS disk no longer produces a bogus file - Disk Explorer: Fixed crashes and directory corruption issues in CP/M filesystem handler - Display: Fixed regression in D3D11 driver where bloom broke in full-screen mode - Display: Screen effects dialog no longer reports high dynamic range (HDR) is available when the display is configured for wide color gamut (WCG)] - Display: Fixed Enhanced CIO screen editor not wrapping characters properly on Delete Character commands - Firmware: The initial "autoselect" state for OS and BASIC firmwares is now always shown - GTIA: Fixed intermediate state when switching from CTIA to GTIA on the fly - HDevice: Current directory is now cleared on reset - HDevice: Long file name encoding/truncation now works for directories - HDevice: Fixed relative paths being parsed with the wrong unit's current working directory - HLE: Fixed a bug in the fast math acceleration hook for the normalization routine - HLE: CIO acceleration now supports multiple devices with the same name but different units, e.g. P3: and P6 - IDE: CHS translation mappings now round down the number of cylinders instead of rounding up - Input: Fixed crash after XInput controller is disconnected - Input: Added workaround for Xbox Wireless Controller being detected twice through DirectInput - Input: Fixed regression with Keyboard Controller not reading properly in fast pot scan mode - Input: POT4-7 inputs are now grounded properly on XL/XE machines - PerfAnalyzer: Fixed CPU profile window breaking temporarily after saving a trace - PerfAnalyzer: Fixed scrolling artifacts with frame boundary lines - PerfAnalyzer: Fixed lockup when pressing Tab - POKEY: Improved accuracy of pot scan - Recorder: Fixed bitrate not being adjustable for H.264+AAC encoding - Recorder: Fixed memory leak when using MediaFoundation-based formats - Save States: Fixed bug with active POKEY IRQs getting lost - Simulator: Fixed booting a new image sometimes not cancelling a program load in progress - Simulator: Loading a program with Open Image no longer forces a cold reset - Modem: Fixed intermittent failure to disable Nagle on outgoing connections - Modem: Outgoing connections no longer force off server-side echo - Modem: Binary mode negotiation is disabled when CR/LF translation is enabled - VBXE: Fixed hires artifacts when using attribute map with 1.26 core and extended color, or hires switching at the borders - VBXE: Fixed bugs with attribute map horizontal scrolling
Команда "Emu-Land" поздравляет всех посетителей сайта и форума. Спасибо, что остаетесь с нами! В 2025 году было много изменений и обновлений. На Новый Год у нас большие планы, надеемся, что все они будут реализованы. Счастливого Нового Года!
И небольшие подарки. Во-первых, добавлено несколько новых прохождений. Также активно развивается раздел с кодами/читами. На сайт уже добавлено много секретов со скриншотами, генераторов паролей и гайдов по играм. По возможности, раздел будет и дальше пополняться.
Новые видеопрохождения:
- Banjo-Kazooie - Grunty's Revenge (UE)
- Dead to Rights (U) [Rus]
- Daiku no Gen-san - Robot Teikoku no Yabou (J)
- Robocop 2 (U)
- RoboCop Versus The Terminator (U)
- Mickey's Dangerous Chase (U)
- Simpsons, The - Bart & the Beanstalk (UE)
- Wonder Boy in Monster World (UE) [T+Rus]
- Kishin Douji Zenki - Batoru Raiden (J)
- Panel de Pon (J)
Советуем посмотреть:
Обновленные гайды - Natsuki Crisis Battle
Обновленные пароли - Castlevania III: Dracula's Curse
Генераторы паролей - Captain Tsubasa Vol. II: Super Striker
Бестиарий - Castlevania: Circle of the Moon (бестиарий, RUS)
Секреты - One Piece
Так-же обновились разделы:
Арты
Тематические скриншоты
Поздравляем с грядущими зимними праздниками - Новым Годом и Рождеством! Пусть здоровье будет крепким, снег - хрустящим, а игры - проходимыми.
Обновился эмулятор Commodore Amiga - WinUAE.
6.0.x bugs fixed - Custom chipset emulation fixes - Status bar Power and DFx: offset when selecting with a mouse click - Add Harddrive didn’t always mount the drive at boot even if it was selected - Restoring statefile with active blitter may not have restored blitter state correctly - Horizontal offset that follows mouse cursor in some chipset modes and it was possible to have graphics garbage near left and right borders - Horizontal centering positioning in programmed/scandoubled modes - Lightpen fixes (For example blank screen or trails in some configurations) - Native/RTG autoswitch didn’t default to enabled - A2024 and other display port adapters work again - S3 Virge PCI was broken - Fixed AVI Output wrong colors, possible vertical jitter and possible crashes - WASAPI sound driver supported mode/channel/frequency enumaration stopped early with some sound drivers resulting in no sound - Random guru at bootup with JIT enabled - Autoresolution + NTSC (possibly also in some other display modes) switched between lores and hires continuously - On the fly switching to 68000/010 cycle-exact from any other mode caused CPU to run too slow - Multiple crash fixes Other bug fixes - Fixed bad drive click code, sound buffer size affected click sound quality - Fixed stuck left ALT when using ALT-TAB and Misc panel when active and mouse uncaptured = pause emulation - Fixed harddrive imager GUI getting stuck at the end of imaging process - D3D11 fullscreen mode active, enter GUI, switch screen mode to windowed or full-window, press Reset button: GUI closed, emulation screen was not restored - External HRTMon ROM images were not accepted - Gameports remap window didn’t always list all mapped input events, mapping analog stick to digital joystick movement now always selects digital event target ([-][+] at the end of event name) - If A2090 or Mast FireBall hardfile is added, RDB mode was not fully activated automatically New features - Added “Always stretch NTSC mode” checkbox to Filter panel - Added “Override initial native chipset display” to RTG panel - Filter panel position and size numeric text boxes added and increased manual mode positioning range - If 680×0 CPU is stopped with IPL mask 7 (CPU can only wake up with NMI or reset), CPU OSD shows CPU as stopped - Added Processor slot RAM setting to main memory GUI. This RAM type is much more common in real world than Z3 RAM - If any GUI text box is selected, ESC will only unfocus the text box instead of exiting the GUI - Using GUI to increase Chip RAM size and emulation has not yet been started and OCS Agnus is selected: set Agnus model to ECS - RDB/OFS/FFS hardfile creation option is now separated to RDB and OFS/FFS. RDB adds RDSK identifier to new hardfile and enables Full drive/RDB mode automatically - Added 3.2.3 KS ROM checksums
Обновился эмулятор Atari Jaguar - BigPEmu.
- BigMaster integration. BigMaster provides various multiplayer services, including server lists and NAT traversal. Register here: https://www.richwhitehouse.com/bigmaster/ - Lots of new music/audio-related scripting functionality - New "*VirtualDisc_LocalAudio" virutal disc type, which allows VLM to be used with script-driven audio instead of system audio - Added some more rendering/utility scripting functions, including some concave polygon rendering functions - Minor MMDev module bug fixes
Обновился эмулятор Sony PlayStation для Windows - ePSXe.
Changelog - Updated the emulator core to version 2.0.18, including multiple fixes - Support for ISOs in CHD format - Added support for DPI Awareness (enable it in Options), and fixed issues with high resolutions when it was not enabled - Fixed a bug when reading the configuration that caused the emulator to close if the overlock value was not selected - Improved reverb and volume management in SPUCORE, including fixes in: Ghost in the Shell, Dinocrisis 1 & 2, Wipeout, DW7, and DQ4 - Compatibility improvements: Starfighter Sanvein, Need for Speed III/IV, Kagero Deception II, Captain Commando, Valkyrie Profile, Street Scooters, Metal Gear Solid - Special Missions (changedisc), V-Rally 2 (JAP), and Samurai Shodown III - Improved BIOS support for HLE: Groove Adventure Rave - Mikan no Hiseki, SimCity Japan
Стабильная версия эмулятора 86Box обновилась до 5.3.
Changelog Emulator - Improved overall performance on Windows hosts by upgrading to the Universal C Runtime - Added asset pack for floppy drive sounds and other future features - Added customizable Ctrl+Alt+Page Down keyboard shortcut to show or hide the user interface in full screen mode - Added toolbar button, Action menu option and customizable Ctrl+Alt+I keyboard shortcut to temporarily disable the dynamic recompiler for troublesome applications - Added relative path conversion to disk images located next to the 86Box application or one level above the machine folder (for portable setups) - Fixed OpenGL renderer crashing the emulator when taking screenshots - Fixed emulated display resolution changes occasionally crashing the emulator User interface - Added a toolbar with quick commands to the manager - Added icons to some menu entries - Fixed refresh rate indicator displaying inaccurate numbers when a Voodoo add-in card is active - Changed emulation speed indicator to be consistent across CPU frame size options - Updated and cleaned up many translations Machines 808x - Added real time clock I/O port and IRQ configuration to the Multitech PC-500 and PC-500 plus - Fixed Tandy 1000 family display shake effect used by some games 286 - Fixed extended memory support on C&T PC/AT machines - Fixed Amstrad PC5286 keyboard issues when a PS/2 mouse is emulated 386 - Added Socket 1 486 CPU support to the IBM PS/55 model 5550-V - Renamed IBM PS/55 model 5550-T to 5550-S/T Stage II - Renamed IBM PS/55 model 5550-V to 5550-V0/V1 and changed category to 386DX/486 486 - Fixed incorrect on-board video BIOS on the IBM PS/ValuePoint 433DX/Si 586 - Added Socket 5 machine: HP Pavilion 50x0/70xx - Added Socket 7 machines: ASUS TX97-XV, HP Pavilion 51xx/7070/7090/71xx, 52xx/53xx/71xx/72xx, 73xx/74xx - Added on-board Crystal CS4232 sound to the Intel Advanced/AS, Advanced/ATX and Advanced/MA - Added RM Accelerator 350P2XB/450P3XB BIOS variant option to the AOpen AX6BC - Added Award BIOS option to the MSI MS-5124 and MS-5146 - Fixed BIOS settings for serial and parallel ports the Intel Advanced/ATX 686 - Added Slot 1 machine: MSI MS-6199VA (plus Compaq and Packard Bell BIOS variants) - Added Socket 370 machines: MSI MS-6318 (plus Elonex, Fujitsu-Siemens, HP and Medion BIOS variants), Samsung CAIRO-5 - Added more BIOS version options to the ABIT AB-BX6 - Added Leadtek WinFast 8000BX BIOS variant option to the Supermicro P6SBA - Changed maximum RAM on the AOpen AP61 Hardware Core - Improved CPU performance on ARM hosts, especially on MMX applications - Fixed specific FPU inaccuracy on ARM hosts leading to loss of sound on some Windows games - Fixed INC/DEC instruction legality inaccuracy Display - Improved emulation performance of Voodoo, ATI Mach64 and S3 video cards - Fixed VideoMagic ETW32PVS (Tseng ET4000/W32p) VLB video card not being selectable on Linux and other case-sensitive systems - Fixed IBM 8514/A ATI MCA variant crashing the emulator on startup on some hosts - Fixed incorrect refresh rates on many cards (again) - Fixed S3 ViRGE rendering glitches on full motion video applications (again) - Fixed IBM XGA rendering glitches on specific color depths - Fixed Matrox and Voodoo texture glitches on 3D applications - Fixed Voodoo Banshee/3 text rendering glitches on Linux - Fixed rendering issues with specific drivers on S3 9xx and Tseng ET4000/W32 cards - Fixed transparency glitches with more games on Voodoo cards - Fixed VGA scrolling behavior not matching real hardware on ATI Mach64 and Tseng ET4000/W32 cards - Fixed incorrect dark gray color on the IBM 5153 CGA monitor Input - Fixed XT keyboard key count option not taking effect Sound - Added Crystal CS4232 ISA sound card - Added OPTi 82C930 and 82C931 ISA sound cards - Fixed Sound Blaster 16 and AWE sound issues on some DOS games - Fixed incorrect default I/O port on the Covox Voice Master Key - Removed Raise CODEC interrupt option from Aztech Sound Galaxy cards as it is no longer required Ports - Fixed emulation hangs with serial passthrough to Windows named pipes in server mode (known issue: VMware serial ports fail to connect if 86Box is the pipe server; use VMware as the server and 86Box as the client instead) Storage - Improved accuracy of floppy drive sounds - Added a new set of floppy drive sounds - Added IDE CD-ROM drive models: HITACHI CDR-8435 (for the RM Accelerator 350P2XB/450P3XB (AOpen AX6BC)), TOSHIBA CD-ROM XM-6102B - Added SCSI CD-ROM drive models: NEC CD-ROM DRIVE:900, PLEXTOR CD-ROM PX-12CS, PX-12TS, PX-83CS, TOSHIBA CD-ROM XM-3701B - Fixed missing DVD support on the HITACHI GD-7500 and HL-DT-ST DVDRAM GSA-4160 CD-ROM drive models - Fixed Panasonic/MKE CD-ROM drives not being detected by OS/2 - Fixed floppy drive controller inaccuracy crashing 1B/V3 - Removed Mitsumi and Teac floppy drive sounds which could not be updated to the improved system Other - Added base memory backfill support to the Everex EV-159 ISA memory expansion card
Gall Force: Eternal Story
Игры Famicom Disk System
» Пройденные игры 19:53
» Соревнования по ретро-играм (Dendy Challenge, SkillTest, RGG-Battle) 19:29
» Во что сейчас играем? 19:25
» Фамиклон NASA 19:12
» Черепашки-Ниндзя на Dendy/NES, а также платформ SMD, SNES, Gameboy... 18:52
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